/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineMultisampleResolveRenderAreaTests.cpp | 90 const ShaderWrapper fragmentModule, 206 const ShaderWrapper fragmentModule, in preparePipelineWrapper() 239 fragmentModule, in preparePipelineWrapper() 259 const ShaderWrapper fragmentModule (ShaderWrapper(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in iterate() 294 preparePipelineWrapper(graphicsPipeline, pipelineLayout, *renderPassOne, vertexModule, fragmentModule, m_framebufferSize); in iterate() 202 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const PipelineLayoutWrapper& pipelineLayout, const VkRenderPass renderPass, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule, const tcu::IVec2& framebufferSize) preparePipelineWrapper() argument
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H A D | vktPipelineMultisampleSampleLocationsExtTests.cpp | 565 const ShaderWrapper fragmentModule, in preparePipelineWrapper() 707 fragmentModule, in preparePipelineWrapper() 720 const ShaderWrapper fragmentModule, in preparePipelineWrapperSinglePassColor() 730 preparePipelineWrapper(gpw, dynamicState, pipelineLayout, renderPass, vertexModule, fragmentModule, in preparePipelineWrapperSinglePassColor() 1582 const ShaderWrapper fragmentModule (ShaderWrapper(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in drawSinglePass() 1640 pipeline, dynamicState, pipelineLayout, rt.getRenderPass(), vertexModule, fragmentModule, viewport, scissor, in drawSinglePass() 1646 pipeline, std::vector<VkDynamicState>(), pipelineLayout, rt.getRenderPass(), vertexModule, fragmentModule, viewport, scissor, in drawSinglePass() 2281 const ShaderWrapper fragmentModule (ShaderWrapper(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in drawPatternChangeReference() 2342 preparePipelineWrapper(pipeline, std::vector<VkDynamicState>(), pipelineLayout, rt.getRenderPass(), vertexModule, fragmentModule, in drawPatternChangeReference() 2398 const ShaderWrapper fragmentModule (ShaderWrappe in drawRenderPasses() 560 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const std::vector<VkDynamicState>& dynamicState, const PipelineLayoutWrapper& pipelineLayout, const VkRenderPass renderPass, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule, const deUint32 subpassIndex, const VkViewport& viewport, const VkRect2D scissor, const VkSampleCountFlagBits numSamples, const bool useSampleLocations, const VkSampleLocationsInfoEXT& sampleLocationsInfo, const bool useDepth, const bool useStencil, const VertexInputConfig vertexInputConfig, const VkPrimitiveTopology topology, const VkStencilOpState& stencilOpState, const bool useFragmentShadingRate) preparePipelineWrapper() argument 715 preparePipelineWrapperSinglePassColor(GraphicsPipelineWrapper& gpw, const std::vector<VkDynamicState>& dynamicState, const PipelineLayoutWrapper& pipelineLayout, const VkRenderPass renderPass, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule, const VkViewport& viewport, const VkRect2D scissor, const VkSampleCountFlagBits numSamples, const bool useSampleLocations, const VkSampleLocationsInfoEXT& sampleLocationsInfo, const VertexInputConfig vertexInputConfig, const VkPrimitiveTopology topology, const bool useFragmentShadingRate) preparePipelineWrapperSinglePassColor() argument [all...] |
H A D | vktPipelineMultisampleImageTests.cpp | 97 const ShaderWrapper fragmentModule, in makeGraphicsPipelines() 256 fragmentModule.getModule(), // VkShaderModule module; in makeGraphicsPipelines() 328 const ShaderWrapper fragmentModule, in preparePipelineWrapper() 419 .setupFragmentShaderState(pipelineLayout, renderPass, subpassNdx, fragmentModule, DE_NULL, &pipelineMultisampleStateInfo) in preparePipelineWrapper() 1014 const ShaderWrapper fragmentModule (ShaderWrapper (vk, device, context.getBinaryCollection().get("frag"), 0u)); 1024 pipelinesSp = makeGraphicsPipelines(vk, device, caseDef.numLayers, *pipelineLayout, *renderPass, vertexModule, fragmentModule, 1034 preparePipelineWrapper(pipelineWrapper.back(), subpassNdx, pipelineLayout, *renderPass, vertexModule, fragmentModule, 1247 const ShaderWrapper fragmentModule (ShaderWrapper (vk, device, context.getBinaryCollection().get("sample_frag"), 0u)); 1258 pipelinesSp = makeGraphicsPipelines(vk, device, 1u, *pipelineLayout, *renderPass, vertexModule, fragmentModule, 1264 preparePipelineWrapper(pipelineWrapper.back(), 0u, pipelineLayout, *renderPass, vertexModule, fragmentModule, 91 makeGraphicsPipelines(const DeviceInterface& vk, const VkDevice device, const deUint32 numSubpasses, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule, const IVec2 renderSize, const VkSampleCountFlagBits numSamples, const VkPrimitiveTopology topology) makeGraphicsPipelines() argument 323 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const deUint32 subpassNdx, const PipelineLayoutWrapper& pipelineLayout, const VkRenderPass renderPass, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule, const IVec2 renderSize, const VkSampleCountFlagBits numSamples, const VkPrimitiveTopology topology) preparePipelineWrapper() argument [all...] |
H A D | vktPipelineRenderToImageTests.cpp | 239 const ShaderWrapper fragmentModule, in preparePipelineWrapper() 344 .setupFragmentShaderState(pipelineLayout, renderPass, subpass, fragmentModule, &pipelineDepthStencilStateInfo) in preparePipelineWrapper() 971 const ShaderWrapper fragmentModule (ShaderWrapper (vk, device, context.getBinaryCollection().get("frag"), 0u)); in testWithSizeReduction() 1075 preparePipelineWrapper(pipelines.back(), basePipeline, pipelineLayout, *renderPass, vertexModule, fragmentModule, in testWithSizeReduction() 1329 const ShaderWrapper fragmentModule) in drawToMipLevel() 1370 preparePipelineWrapper(pipelines.back(), basePipeline, pipelineLayout, *renderPass, vertexModule, fragmentModule, in drawToMipLevel() 1468 const ShaderWrapper fragmentModule (ShaderWrapper (vk, device, context.getBinaryCollection().get("frag"), 0u)); in testRenderToMipMaps() 1572 vertexModule, fragmentModule); in testRenderToMipMaps() 234 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const VkPipeline basePipeline, const PipelineLayoutWrapper& pipelineLayout, const VkRenderPass renderPass, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule, const IVec2& renderSize, const VkPrimitiveTopology topology, const deUint32 subpass, const bool useDepth, const bool useStencil) preparePipelineWrapper() argument 1319 drawToMipLevel(const Context& context, const CaseDef& caseDef, const int mipLevel, const IVec4& mipSize, const int numSlices, const VkImage colorImage, const VkImage depthStencilImage, const VkBuffer vertexBuffer, const PipelineLayoutWrapper& pipelineLayout, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule) drawToMipLevel() argument
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H A D | vktPipelineFramebufferAttachmentTests.cpp | 204 const ShaderWrapper fragmentModule, in preparePipelineWrapper() 267 .setupFragmentShaderState(pipelineLayout, renderPass, subpass, fragmentModule, DE_NULL, &pipelineMultisampleStateInfo) in preparePipelineWrapper() 423 const ShaderWrapper fragmentModule (ShaderWrapper(vk, device, context.getBinaryCollection().get("frag"), 0u)); in test() 471 preparePipelineWrapper(pipeline.back(), pipelineLayout, *renderPass, vertexModule, fragmentModule, in test() 801 const ShaderWrapper fragmentModule (ShaderWrapper (vk, device, context.getBinaryCollection().get("frag"), 0u)); in testNoAtt() 856 preparePipelineWrapper(pipeline, pipelineLayout, *renderPass, vertexModule, fragmentModule, in testNoAtt() 1077 const ShaderWrapper fragmentModule (ShaderWrapper(vk, device, context.getBinaryCollection().get("frag"), 0u)); in testMultiAttachments() 1140 preparePipelineWrapper(pipeline, pipelineLayout, *renderPass, vertexModule, fragmentModule, caseDef.renderSize, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, 0, numRenderTargets, caseDef.multisample); in testMultiAttachments() 1515 const ShaderWrapper fragmentModule (ShaderWrapper(vk, device, context.getBinaryCollection().get("frag"), 0u)); in testInputResolveSameAttachment() 1566 preparePipelineWrapper(pipeline, pipelineLayout, *renderPass, vertexModule, fragmentModule, caseDe in testInputResolveSameAttachment() 200 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const PipelineLayoutWrapper& pipelineLayout, const VkRenderPass renderPass, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule, const IVec3 renderSize, const VkPrimitiveTopology topology, const deUint32 subpass, const deUint32 numAttachments, const bool multisample) preparePipelineWrapper() argument [all...] |
H A D | vktPipelineStencilExportTests.cpp | 359 const ShaderWrapper fragmentModule, in preparePipelineWrapper() 437 .setupFragmentShaderState(pipelineLayout, renderPass, subpass, fragmentModule, &pipelineDepthStencilStateInfo) in preparePipelineWrapper() 354 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const PipelineLayoutWrapper& pipelineLayout, const VkRenderPass renderPass, const deUint32 subpass, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule, const UVec2 renderSize, const bool useColor, const bool earlyLate = false) preparePipelineWrapper() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineMultisampleResolveRenderAreaTests.cpp | 88 const VkShaderModule fragmentModule, 204 const VkShaderModule fragmentModule, in preparePipelineWrapper() 237 fragmentModule, in preparePipelineWrapper() 255 const Unique<VkShaderModule> fragmentModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in iterate() 288 preparePipelineWrapper(graphicsPipeline, *pipelineLayout, *renderPassOne, *vertexModule, *fragmentModule, m_framebufferSize); in iterate() 200 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const tcu::IVec2& framebufferSize) preparePipelineWrapper() argument
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H A D | vktPipelineMultisampleSampleLocationsExtTests.cpp | 564 const VkShaderModule fragmentModule, in preparePipelineWrapper() 706 fragmentModule, in preparePipelineWrapper() 719 const VkShaderModule fragmentModule, in preparePipelineWrapperSinglePassColor() 729 preparePipelineWrapper(gpw, dynamicState, pipelineLayout, renderPass, vertexModule, fragmentModule, in preparePipelineWrapperSinglePassColor() 1560 const Unique<VkShaderModule> fragmentModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in drawSinglePass() 1616 pipeline, dynamicState, *pipelineLayout, rt.getRenderPass(), *vertexModule, *fragmentModule, viewport, scissor, in drawSinglePass() 1622 pipeline, std::vector<VkDynamicState>(), *pipelineLayout, rt.getRenderPass(), *vertexModule, *fragmentModule, viewport, scissor, in drawSinglePass() 2255 const Unique<VkShaderModule> fragmentModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in drawPatternChangeReference() 2313 preparePipelineWrapper(pipeline, std::vector<VkDynamicState>(), *pipelineLayout, rt.getRenderPass(), *vertexModule, *fragmentModule, in drawPatternChangeReference() 2367 const Unique<VkShaderModule> fragmentModule (createShaderModul in drawRenderPasses() 559 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const std::vector<VkDynamicState>& dynamicState, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const deUint32 subpassIndex, const VkViewport& viewport, const VkRect2D scissor, const VkSampleCountFlagBits numSamples, const bool useSampleLocations, const VkSampleLocationsInfoEXT& sampleLocationsInfo, const bool useDepth, const bool useStencil, const VertexInputConfig vertexInputConfig, const VkPrimitiveTopology topology, const VkStencilOpState& stencilOpState, const bool useFragmentShadingRate) preparePipelineWrapper() argument 714 preparePipelineWrapperSinglePassColor(GraphicsPipelineWrapper& gpw, const std::vector<VkDynamicState>& dynamicState, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const VkViewport& viewport, const VkRect2D scissor, const VkSampleCountFlagBits numSamples, const bool useSampleLocations, const VkSampleLocationsInfoEXT& sampleLocationsInfo, const VertexInputConfig vertexInputConfig, const VkPrimitiveTopology topology, const bool useFragmentShadingRate) preparePipelineWrapperSinglePassColor() argument [all...] |
H A D | vktPipelineMultisampleImageTests.cpp | 95 const VkShaderModule fragmentModule, in makeGraphicsPipelines() 254 fragmentModule, // VkShaderModule module; in makeGraphicsPipelines() 326 const VkShaderModule fragmentModule, in preparePipelineWrapper() 417 .setupFragmentShaderState(pipelineLayout, renderPass, subpassNdx, fragmentModule, DE_NULL, &pipelineMultisampleStateInfo) in preparePipelineWrapper() 1006 const Unique<VkShaderModule> fragmentModule (createShaderModule (vk, device, context.getBinaryCollection().get("frag"), 0u)); 1017 pipelinesSp = makeGraphicsPipelines(vk, device, caseDef.numLayers, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, 1027 preparePipelineWrapper(pipelineWrapper.back(), subpassNdx, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, 1236 const Unique<VkShaderModule> fragmentModule (createShaderModule (vk, device, context.getBinaryCollection().get("sample_frag"), 0u)); 1248 pipelinesSp = makeGraphicsPipelines(vk, device, 1u, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, 1254 preparePipelineWrapper(pipelineWrapper.back(), 0u, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, 89 makeGraphicsPipelines(const DeviceInterface& vk, const VkDevice device, const deUint32 numSubpasses, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const IVec2 renderSize, const VkSampleCountFlagBits numSamples, const VkPrimitiveTopology topology) makeGraphicsPipelines() argument 321 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const deUint32 subpassNdx, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const IVec2 renderSize, const VkSampleCountFlagBits numSamples, const VkPrimitiveTopology topology) preparePipelineWrapper() argument [all...] |
H A D | vktPipelineFramebufferAttachmentTests.cpp | 201 const VkShaderModule fragmentModule, in preparePipelineWrapper() 264 .setupFragmentShaderState(pipelineLayout, renderPass, subpass, fragmentModule, DE_NULL, &pipelineMultisampleStateInfo) in preparePipelineWrapper() 418 const Unique<VkShaderModule> fragmentModule (createShaderModule(vk, device, context.getBinaryCollection().get("frag"), 0u)); in test() 465 preparePipelineWrapper(pipeline.back(), *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, in test() 793 const Unique<VkShaderModule> fragmentModule (createShaderModule (vk, device, context.getBinaryCollection().get("frag"), 0u)); in testNoAtt() 849 preparePipelineWrapper(pipeline, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, in testNoAtt() 1067 const Unique<VkShaderModule> fragmentModule (createShaderModule(vk, device, context.getBinaryCollection().get("frag"), 0u)); in testMultiAttachments() 1129 preparePipelineWrapper(pipeline, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, caseDef.renderSize, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, 0, numRenderTargets, caseDef.multisample); in testMultiAttachments() 1501 const Unique<VkShaderModule> fragmentModule (createShaderModule(vk, device, context.getBinaryCollection().get("frag"), 0u)); in testInputResolveSameAttachment() 1550 preparePipelineWrapper(pipeline, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, caseDe in testInputResolveSameAttachment() 197 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const IVec3 renderSize, const VkPrimitiveTopology topology, const deUint32 subpass, const deUint32 numAttachments, const bool multisample) preparePipelineWrapper() argument [all...] |
H A D | vktPipelineRenderToImageTests.cpp | 237 const VkShaderModule fragmentModule, in preparePipelineWrapper() 342 .setupFragmentShaderState(pipelineLayout, renderPass, subpass, fragmentModule, &pipelineDepthStencilStateInfo) in preparePipelineWrapper() 887 const Unique<VkShaderModule> fragmentModule (createShaderModule (vk, device, context.getBinaryCollection().get("frag"), 0u)); in testWithSizeReduction() 994 preparePipelineWrapper(pipelines.back(), basePipeline, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, in testWithSizeReduction() 1208 const VkShaderModule fragmentModule) in drawToMipLevel() 1245 preparePipelineWrapper(pipelines.back(), basePipeline, pipelineLayout, *renderPass, vertexModule, fragmentModule, in drawToMipLevel() 1341 const Unique<VkShaderModule> fragmentModule (createShaderModule (vk, device, context.getBinaryCollection().get("frag"), 0u)); in testRenderToMipMaps() 1445 *vertexModule, *fragmentModule); in testRenderToMipMaps() 232 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const VkPipeline basePipeline, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const IVec2& renderSize, const VkPrimitiveTopology topology, const deUint32 subpass, const bool useDepth, const bool useStencil) preparePipelineWrapper() argument 1198 drawToMipLevel(const Context& context, const CaseDef& caseDef, const int mipLevel, const IVec4& mipSize, const int numSlices, const VkImage colorImage, const VkImage depthStencilImage, const VkBuffer vertexBuffer, const VkPipelineLayout pipelineLayout, const VkShaderModule vertexModule, const VkShaderModule fragmentModule) drawToMipLevel() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/ |
H A D | vktGeometryInstancedRenderingTests.cpp | 93 const VkShaderModule fragmentModule, in makeGraphicsPipeline() 132 fragmentModule, // const VkShaderModule fragmentShaderModule in makeGraphicsPipeline() 170 const Unique<VkShaderModule> fragmentModule (createShaderModule (vk, device, context.getBinaryCollection().get("frag"), 0u)); in draw() 175 const Unique<VkPipeline> pipeline (makeGraphicsPipeline (vk, device, *pipelineLayout, *renderPass, *vertexModule, *geometryModule, *fragmentModule, renderExtent)); in draw() 87 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule geometryModule, const VkShaderModule fragmentModule, const VkExtent2D renderSize) makeGraphicsPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/ |
H A D | vktGeometryInstancedRenderingTests.cpp | 93 const VkShaderModule fragmentModule, in makeGraphicsPipeline() 132 fragmentModule, // const VkShaderModule fragmentShaderModule in makeGraphicsPipeline() 170 const Unique<VkShaderModule> fragmentModule (createShaderModule (vk, device, context.getBinaryCollection().get("frag"), 0u)); in draw() 175 const Unique<VkPipeline> pipeline (makeGraphicsPipeline (vk, device, *pipelineLayout, *renderPass, *vertexModule, *geometryModule, *fragmentModule, renderExtent)); in draw() 87 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule geometryModule, const VkShaderModule fragmentModule, const VkExtent2D renderSize) makeGraphicsPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_ops/ |
H A D | vktFragmentOperationsEarlyFragmentTests.cpp | 100 const VkShaderModule fragmentModule, in makeGraphicsPipeline() 142 fragmentModule, // const VkShaderModule fragmentShaderModule in makeGraphicsPipeline() 469 const Unique<VkShaderModule> fragmentModule(createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in iterate() 473 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, renderSize, in iterate() 774 const Unique<VkShaderModule> fragmentModule(createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in iterate() 778 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, renderSize, in iterate() 1074 const VkShaderModule fragmentModule, 1119 const VkShaderModule fragmentModule, 1177 fragmentModule, // const VkShaderModule fragmentShaderModule 1522 const Unique<VkShaderModule> fragmentModule(createShaderModul 95 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const tcu::IVec2& renderSize, const bool enableDepthTest, const bool enableStencilTest, const VkStencilOp stencilFailOp = VK_STENCIL_OP_KEEP, const VkStencilOp stencilPassOp = VK_STENCIL_OP_KEEP) makeGraphicsPipeline() argument [all...] |
H A D | vktFragmentOperationsOcclusionQueryTests.cpp | 101 const VkShaderModule fragmentModule, in makeGraphicsPipeline() 144 fragmentModule, // const VkShaderModule fragmentShaderModule in makeGraphicsPipeline() 415 const Unique<VkShaderModule> fragmentModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in iterate() 419 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, m_renderSize, in iterate() 422 const Unique<VkPipeline> pipelineStencilWrite (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, m_renderSize, in iterate() 96 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const tcu::IVec2& renderSize, const bool enableScissorTest, const bool enableDepthTest, const bool enableStencilTest, const bool enableStencilWrite) makeGraphicsPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/sparse_resources/ |
H A D | vktSparseResourcesShaderIntrinsicsSampled.cpp | 45 const VkShaderModule fragmentModule, in makeGraphicsPipeline() 128 fragmentModule, // const VkShaderModule fragmentShaderModule in makeGraphicsPipeline() 764 Move<VkShaderModule> fragmentModule = createShaderModule(deviceInterface, getDevice(), m_context.getBinaryCollection().get("fragment_shader"), (VkShaderModuleCreateFlags)0); in recordCommands() local 774 deviceInterface, getDevice(), *pipelineLayout, *m_renderPass, *vertexModule, *fragmentModule, *geometryModule))); in recordCommands() 40 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const VkShaderModule geometryModule) makeGraphicsPipeline() argument
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/third_party/skia/third_party/externals/swiftshader/tests/VulkanWrapper/ |
H A D | DrawTester.cpp | 275 vk::ShaderModule fragmentModule = hooks.createFragmentShader(*this); in createGraphicsPipeline() local 278 assert(fragmentModule); // TODO: if nullptr, use a default in createGraphicsPipeline() 286 shaderStages[1].module = fragmentModule; in createGraphicsPipeline() 304 device.destroyShaderModule(fragmentModule); in createGraphicsPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/sparse_resources/ |
H A D | vktSparseResourcesShaderIntrinsicsSampled.cpp | 45 const VkShaderModule fragmentModule, in makeGraphicsPipeline() 128 fragmentModule, // const VkShaderModule fragmentShaderModule in makeGraphicsPipeline() 764 Move<VkShaderModule> fragmentModule = createShaderModule(deviceInterface, getDevice(), m_context.getBinaryCollection().get("fragment_shader"), (VkShaderModuleCreateFlags)0); in recordCommands() local 774 deviceInterface, getDevice(), *pipelineLayout, *m_renderPass, *vertexModule, *fragmentModule, *geometryModule))); in recordCommands() 40 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const VkShaderModule geometryModule) makeGraphicsPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_ops/ |
H A D | vktFragmentOperationsOcclusionQueryTests.cpp | 101 const VkShaderModule fragmentModule, in makeGraphicsPipeline() 144 fragmentModule, // const VkShaderModule fragmentShaderModule in makeGraphicsPipeline() 415 const Unique<VkShaderModule> fragmentModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in iterate() 419 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, m_renderSize, in iterate() 422 const Unique<VkPipeline> pipelineStencilWrite (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, m_renderSize, in iterate() 96 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const tcu::IVec2& renderSize, const bool enableScissorTest, const bool enableDepthTest, const bool enableStencilTest, const bool enableStencilWrite) makeGraphicsPipeline() argument
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H A D | vktFragmentOperationsEarlyFragmentTests.cpp | 100 const VkShaderModule fragmentModule, in makeGraphicsPipeline() 142 fragmentModule, // const VkShaderModule fragmentShaderModule in makeGraphicsPipeline() 469 const Unique<VkShaderModule> fragmentModule(createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in iterate() 473 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, renderSize, in iterate() 774 const Unique<VkShaderModule> fragmentModule(createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in iterate() 778 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule, renderSize, in iterate() 1074 const VkShaderModule fragmentModule, 1119 const VkShaderModule fragmentModule, 1177 fragmentModule, // const VkShaderModule fragmentShaderModule 1522 const Unique<VkShaderModule> fragmentModule(createShaderModul 95 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const tcu::IVec2& renderSize, const bool enableDepthTest, const bool enableStencilTest, const VkStencilOp stencilFailOp = VK_STENCIL_OP_KEEP, const VkStencilOp stencilPassOp = VK_STENCIL_OP_KEEP) makeGraphicsPipeline() argument [all...] |
H A D | vktFragmentOperationsScissorMultiViewportTests.cpp | 101 const VkShaderModule fragmentModule, in makeGraphicsPipeline() 131 fragmentModule, // const VkShaderModule fragmentShaderModule in makeGraphicsPipeline() 95 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule geometryModule, const VkShaderModule fragmentModule, const IVec2 renderSize, const int numViewports, const std::vector<IVec4> scissors) makeGraphicsPipeline() argument
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | DepthBiasTests.cpp | 71 wgpu::ShaderModule fragmentModule = utils::CreateShaderModule(device, R"( in RunDepthBiasTest() local 101 renderPipelineDesc.cFragment.module = fragmentModule; in RunDepthBiasTest()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmPhysicalStorageBufferPointerTests.cpp | 446 VkShaderModule fragmentModule) const; 777 VkShaderModule fragmentModule) const in createGraphicsPipeline() 828 fragmentModule, // fragmentShaderModule in createGraphicsPipeline() 860 Move<VkShaderModule> fragmentModule = createShaderModule(vki, dev, m_context.getBinaryCollection().get("frag"), 0); in iterate() local 862 Move<VkPipeline> pipeline = createGraphicsPipeline(*pipelineLayout, *renderPass, *vertexModule, *fragmentModule); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
H A D | vktSpvAsmPhysicalStorageBufferPointerTests.cpp | 446 VkShaderModule fragmentModule) const; 777 VkShaderModule fragmentModule) const in createGraphicsPipeline() 828 fragmentModule, // fragmentShaderModule in createGraphicsPipeline() 860 Move<VkShaderModule> fragmentModule = createShaderModule(vki, dev, m_context.getBinaryCollection().get("frag"), 0); in iterate() local 862 Move<VkPipeline> pipeline = createGraphicsPipeline(*pipelineLayout, *renderPass, *vertexModule, *fragmentModule); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/ |
H A D | vktSynchronizationImageLayoutTransitionTests.cpp | 206 const Move<VkShaderModule> fragmentModule = createShaderModule (vk, device, m_context.getBinaryCollection().get("frag1"), 0u); in iterate() local 249 DE_NULL, fragmentModule.get(), renderPass.get(), in iterate()
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