Searched refs:fragcolor (Results 1 - 3 of 3) sorted by relevance
/third_party/spirv-tools/test/opt/ |
H A D | local_ssa_elim_test.cpp | 4256 // Make sure DebugValue for final fragcolor assignment is generated. in TEST_F() 4347 float3 shadow(float3 fragcolor, float3 fragPos) { in TEST_F() argument 4359 fragcolor *= shadowFactor; in TEST_F() 4361 return fragcolor; in TEST_F() 4372 float3 fragcolor = albedo.rgb * AMBIENT_LIGHT; in TEST_F() local 4409 fragcolor += float3((diff + spec) * spotEffect * heightAttenuation) * ubo.lights[i].color.rgb * albedo.rgb; in TEST_F() 4415 fragcolor = shadow(fragcolor, fragPos); in TEST_F() 4418 return float4(fragcolor, 1); in TEST_F() 4446 %171 = OpString "fragcolor" in TEST_F() [all...] |
/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_atifs_to_nir.c | 48 nir_variable *fragcolor; member 464 t->fragcolor = nir_variable_create(b.shader, nir_var_shader_out, in st_translate_atifs_program() 466 t->fragcolor->data.location = FRAG_RESULT_COLOR; in st_translate_atifs_program() 526 nir_store_var(t->b, t->fragcolor, color, 0xf); in st_translate_atifs_program()
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/third_party/mesa3d/src/mesa/main/ |
H A D | ff_fragment_shader.cpp | 896 ir_rvalue *fragcolor) in emit_fog_instructions() 904 * only affect rgb so we're hanging on to the .a value of fragcolor in emit_fog_instructions() 908 p->emit(assign(fog_result, fragcolor)); in emit_fog_instructions() 910 fragcolor = swizzle_xyz(fog_result); in emit_fog_instructions() 965 p->emit(assign(fog_result, add(temp, mul(fragcolor, f_var)), WRITEMASK_XYZ)); in emit_fog_instructions() 895 emit_fog_instructions(texenv_fragment_program *p, ir_rvalue *fragcolor) emit_fog_instructions() argument
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