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Searched refs:fragShaderName (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingBarrierTests.cpp1043 void createGraphicsPipelineObjects (const DeviceInterface& vkd, VkDevice device, Allocator& alloc, Context& context, const char* vertShaderName, const char* fragShaderName, StageData& stageData) in createGraphicsPipelineObjects() argument
1046 const auto fragShader = createShaderModule(vkd, device, context.getBinaryCollection().get(fragShaderName), 0u); in createGraphicsPipelineObjects()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
H A DvktRayTracingBarrierTests.cpp1043 void createGraphicsPipelineObjects (const DeviceInterface& vkd, VkDevice device, Allocator& alloc, Context& context, const char* vertShaderName, const char* fragShaderName, StageData& stageData) in createGraphicsPipelineObjects() argument
1046 const auto fragShader = createShaderModule(vkd, device, context.getBinaryCollection().get(fragShaderName), 0u); in createGraphicsPipelineObjects()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassMultisampleResolveTests.cpp2644 std::string fragShaderName = fragShaderNameBase + de::toString(m_attachmentsCount); in createRenderPipeline() local
2646 const Unique<VkShaderModule> fragmentShaderModule (createShaderModule(vkd, device, binaryCollection.get(fragShaderName), 0u)); in createRenderPipeline()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
H A DvktRenderPassMultisampleResolveTests.cpp2631 std::string fragShaderName = fragShaderNameBase + de::toString(m_attachmentsCount); in createRenderPipeline() local
2633 const Unique<VkShaderModule> fragmentShaderModule (createShaderModule(vkd, device, binaryCollection.get(fragShaderName), 0u)); in createRenderPipeline()

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