/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineCreationFeedbackTests.cpp | 253 ShaderWrapper fragShaderModule, 435 ShaderWrapper fragShaderModule = ShaderWrapper(vk, vkDevice, context.getBinaryCollection().get("color_frag"), 0); variable 464 preparePipelineWrapper(m_pipeline[ndx], vertShaderModule, tescShaderModule, teseShaderModule, geomShaderModule, fragShaderModule, 497 ShaderWrapper fragShaderModule, in preparePipelineWrapper() 667 fragShaderModule, in preparePipelineWrapper() 492 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, ShaderWrapper vertShaderModule, ShaderWrapper tescShaderModule, ShaderWrapper teseShaderModule, ShaderWrapper geomShaderModule, ShaderWrapper fragShaderModule, VkPipelineCreationFeedbackEXT* pipelineCreationFeedback, bool* pipelineCreationIsHeavy, VkPipelineCreationFeedbackEXT* pipelineStageCreationFeedbacks, VkPipeline basePipelineHandle, VkBool32 zeroOutFeedbackCount) preparePipelineWrapper() argument
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H A D | vktPipelineExecutablePropertiesTests.cpp | 755 ShaderWrapper fragShaderModule); 926 ShaderWrapper fragShaderModule = ShaderWrapper(vk, vkDevice, context.getBinaryCollection().get("color_frag"), 0); variable 940 preparePipelineWrapper(m_pipelineWrapper[ndx], vertShaderModule, tescShaderModule, teseShaderModule, geomShaderModule, fragShaderModule); 952 ShaderWrapper fragShaderModule) in preparePipelineWrapper() 1067 .setupFragmentShaderState(m_pipelineLayout, *m_renderPass, 0u, fragShaderModule, &depthStencilStateParams) in preparePipelineWrapper() 947 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, ShaderWrapper vertShaderModule, ShaderWrapper tescShaderModule, ShaderWrapper teseShaderModule, ShaderWrapper geomShaderModule, ShaderWrapper fragShaderModule) preparePipelineWrapper() argument
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H A D | vktPipelineMaxVaryingsTests.cpp | 1037 ShaderWrapper fragShaderModule = ShaderWrapper(vk, device, binaryCollection.get("frag"), 0u); in test() local 1067 .setupFragmentShaderState(pipelineLayout, *renderPass, 0u, fragShaderModule, DE_NULL, DE_NULL, &pSpecInfo) in test()
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H A D | vktPipelineBindVertexBuffers2Tests.cpp | 295 const vk::ShaderWrapper fragShaderModule = vk::ShaderWrapper(vk, device, m_context.getBinaryCollection().get("frag")); in iterate() local 395 fragShaderModule) in iterate()
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H A D | vktPipelineCacheTests.cpp | 735 ShaderWrapper fragShaderModule = createModule(m_context, "color_frag"); in preparePipelineWrapper() local 766 .setupFragmentShaderState(m_pipelineLayout, *m_renderPassFramebuffer[0], 0u, fragShaderModule, &defaultDepthStencilState) in preparePipelineWrapper()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiSmokeTests.cpp | 448 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, vkDevice, context.getBinaryCollection().get("frag"), 0)); in renderTriangleTest() 461 *fragShaderModule, // const VkShaderModule fragmentShaderModule in renderTriangleTest() 756 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, vkDevice, context.getBinaryCollection().get("frag"), 0)); in renderTriangleUnusedResolveAttachmentTest() 769 *fragShaderModule, // const VkShaderModule fragmentShaderModule in renderTriangleUnusedResolveAttachmentTest()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/ |
H A D | vktApiSmokeTests.cpp | 448 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, vkDevice, context.getBinaryCollection().get("frag"), 0)); in renderTriangleTest() 461 *fragShaderModule, // const VkShaderModule fragmentShaderModule in renderTriangleTest() 756 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, vkDevice, context.getBinaryCollection().get("frag"), 0)); in renderTriangleUnusedResolveAttachmentTest() 769 *fragShaderModule, // const VkShaderModule fragmentShaderModule in renderTriangleUnusedResolveAttachmentTest()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineCreationFeedbackTests.cpp | 266 VkShaderModule fragShaderModule, 451 Move<VkShaderModule> fragShaderModule = createShaderModule(vk, vkDevice, context.getBinaryCollection().get("color_frag"), 0); variable 477 preparePipelineWrapper(m_pipeline[ndx], vertShaderModule, *tescShaderModule, *teseShaderModule, *geomShaderModule, *fragShaderModule, 508 VkShaderModule fragShaderModule, in preparePipelineWrapper() 681 fragShaderModule, in preparePipelineWrapper() 503 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, VkShaderModule vertShaderModule, VkShaderModule tescShaderModule, VkShaderModule teseShaderModule, VkShaderModule geomShaderModule, VkShaderModule fragShaderModule, VkPipelineCreationFeedbackEXT* pipelineCreationFeedback, bool* pipelineCreationIsHeavy, VkPipelineCreationFeedbackEXT* pipelineStageCreationFeedbacks, VkPipeline basePipelineHandle, VkBool32 zeroOutFeedbackCount) preparePipelineWrapper() argument
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H A D | vktPipelineExecutablePropertiesTests.cpp | 782 VkShaderModule fragShaderModule); 953 Move<VkShaderModule> fragShaderModule = createShaderModule(vk, vkDevice, context.getBinaryCollection().get("color_frag"), 0); variable 967 preparePipelineWrapper(m_pipelineWrapper[ndx], *vertShaderModule, *tescShaderModule, *teseShaderModule, *geomShaderModule, *fragShaderModule); 979 VkShaderModule fragShaderModule) in preparePipelineWrapper() 1094 .setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, fragShaderModule, &depthStencilStateParams) in preparePipelineWrapper() 974 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, VkShaderModule vertShaderModule, VkShaderModule tescShaderModule, VkShaderModule teseShaderModule, VkShaderModule geomShaderModule, VkShaderModule fragShaderModule) preparePipelineWrapper() argument
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H A D | vktPipelineMaxVaryingsTests.cpp | 1040 Move<VkShaderModule> fragShaderModule = createShaderModule(vk, device, binaryCollection.get("frag"), 0u); in test() local 1070 .setupFragmentShaderState(*pipelineLayout, *renderPass, 0u, *fragShaderModule, DE_NULL, DE_NULL, &pSpecInfo) in test()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/robustness/ |
H A D | vktRobustnessIndexAccessTests.cpp | 200 Move<VkShaderModule> fragShaderModule = createShaderModule(vk, *m_device, m_context.getBinaryCollection().get("frag"), 0); in iterate() local 205 *vertShaderModule, DE_NULL, DE_NULL, DE_NULL, *fragShaderModule, in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/ |
H A D | vktRobustnessIndexAccessTests.cpp | 218 Move<VkShaderModule> fragShaderModule = createShaderModule(vk, *m_device, m_context.getBinaryCollection().get("frag"), 0); in iterate() local 223 *vertShaderModule, DE_NULL, DE_NULL, DE_NULL, *fragShaderModule, in iterate() 722 Move<VkShaderModule> fragShaderModule = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); in iterate() local 727 *vertShaderModule, DE_NULL, DE_NULL, DE_NULL, *fragShaderModule, in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsm64bitCompareTests.cpp | 1400 vk::Move<vk::VkShaderModule> fragShaderModule; in iterate() local 1417 fragShaderModule = createShaderModule(vkdi, device, m_context.getBinaryCollection().get("frag")); in iterate() 1425 *fragShaderModule, // VkShaderModule module; in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/ |
H A D | vktSynchronizationNoneStageTests.cpp | 186 VkShaderModule fragShaderModule, 740 VkShaderModule fragShaderModule, in buildPipeline() 783 fragShaderModule, // VkShaderModule fragmentShaderModule in buildPipeline() 736 buildPipeline(deUint32 subpass, VkImageAspectFlags resultAspect, VkPipelineLayout pipelineLayout, VkShaderModule vertShaderModule, VkShaderModule fragShaderModule, VkRenderPass renderPass) buildPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
H A D | vktSpvAsm64bitCompareTests.cpp | 1400 vk::Move<vk::VkShaderModule> fragShaderModule; in iterate() local 1417 fragShaderModule = createShaderModule(vkdi, device, m_context.getBinaryCollection().get("frag")); in iterate() 1425 *fragShaderModule, // VkShaderModule module; in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/synchronization/ |
H A D | vktSynchronizationNoneStageTests.cpp | 186 VkShaderModule fragShaderModule, 738 VkShaderModule fragShaderModule, in buildPipeline() 781 fragShaderModule, // VkShaderModule fragmentShaderModule in buildPipeline() 734 buildPipeline(deUint32 subpass, VkImageAspectFlags resultAspect, VkPipelineLayout pipelineLayout, VkShaderModule vertShaderModule, VkShaderModule fragShaderModule, VkRenderPass renderPass) buildPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageCompressionTranscodingSupport.cpp | 1713 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0)); in transcodeRead() 1727 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeUnused, 1u, true)); in transcodeRead() 1846 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0)); in transcodeWrite() 1860 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeUnused, 1u, true)); in transcodeWrite() 2097 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag_verify"), 0)); in verifyDecompression() 2125 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSize, 0u)); in verifyDecompression() 2293 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0)); in transcodeRead() 2309 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeUnused, 0u, true)); in transcodeRead() 2432 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0)); in transcodeWrite() 2448 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeUnuse in transcodeWrite() [all...] |
H A D | vktImageTranscodingSupportTests.cpp | 363 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0)); in transcode() 378 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSize, 1u)); in transcode() 618 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0)); in transcode() 638 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSize, 0u)); in transcode()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/ |
H A D | vktImageCompressionTranscodingSupport.cpp | 1698 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0)); in transcodeRead() 1712 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeUnused, 1u, true)); in transcodeRead() 1831 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0)); in transcodeWrite() 1845 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeUnused, 1u, true)); in transcodeWrite() 2082 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag_verify"), 0)); in verifyDecompression() 2110 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSize, 0u)); in verifyDecompression() 2278 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0)); in transcodeRead() 2294 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeUnused, 0u, true)); in transcodeRead() 2417 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0)); in transcodeWrite() 2433 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeUnuse in transcodeWrite() [all...] |
H A D | vktImageTranscodingSupportTests.cpp | 363 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0)); in transcode() 378 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSize, 1u)); in transcode() 618 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0)); in transcode() 638 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSize, 0u)); in transcode()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ubo/ |
H A D | vktUniformBlockCase.cpp | 1802 vk::Move<VkPipeline> createPipeline (vk::VkShaderModule vtxShaderModule, vk::VkShaderModule fragShaderModule, vk::VkPipelineLayout pipelineLayout, vk::VkRenderPass renderPass) const; 1958 vk::Unique<VkShaderModule> fragShaderModule (vk::createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0)); in iterate() 1959 vk::Unique<VkPipeline> pipeline (createPipeline(*vtxShaderModule, *fragShaderModule, *pipelineLayout, *renderPass)); in iterate() 2168 vk::Move<VkPipeline> UniformBlockCaseInstance::createPipeline (vk::VkShaderModule vtxShaderModule, vk::VkShaderModule fragShaderModule, vk::VkPipelineLayout pipelineLayout, vk::VkRenderPass renderPass) const in createPipeline() argument 2183 fragShaderModule, // const VkShaderModule fragmentShaderModule in createPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ubo/ |
H A D | vktUniformBlockCase.cpp | 1802 vk::Move<VkPipeline> createPipeline (vk::VkShaderModule vtxShaderModule, vk::VkShaderModule fragShaderModule, vk::VkPipelineLayout pipelineLayout, vk::VkRenderPass renderPass) const; 1958 vk::Unique<VkShaderModule> fragShaderModule (vk::createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0)); in iterate() 1959 vk::Unique<VkPipeline> pipeline (createPipeline(*vtxShaderModule, *fragShaderModule, *pipelineLayout, *renderPass)); in iterate() 2168 vk::Move<VkPipeline> UniformBlockCaseInstance::createPipeline (vk::VkShaderModule vtxShaderModule, vk::VkShaderModule fragShaderModule, vk::VkPipelineLayout pipelineLayout, vk::VkRenderPass renderPass) const in createPipeline() argument 2183 fragShaderModule, // const VkShaderModule fragmentShaderModule in createPipeline()
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkWsiUtil.cpp | 867 const Unique<VkShaderModule> fragShaderModule (createShaderModule(vkd, device, binaryCollection.get("tri-frag"), 0)); in createPipeline() 878 *fragShaderModule, // const VkShaderModule fragmentShaderModule in createPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/device_group/ |
H A D | vktDeviceGroupRendering.cpp | 1037 Move<VkShaderModule> fragShaderModule; in iterate() local 1054 fragShaderModule = createShaderModule(vk, *m_deviceGroup, m_context.getBinaryCollection().get("frag"), 0); in iterate() 1091 *fragShaderModule, // const VkShaderModule fragmentShaderModule in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/device_group/ |
H A D | vktDeviceGroupRendering.cpp | 1037 Move<VkShaderModule> fragShaderModule; in iterate() local 1054 fragShaderModule = createShaderModule(vk, *m_deviceGroup, m_context.getBinaryCollection().get("frag"), 0); in iterate() 1091 *fragShaderModule, // const VkShaderModule fragmentShaderModule in iterate()
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