Searched refs:fragShader2 (Results 1 - 2 of 2) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | FramebufferFetchTest.cpp | 1002 GLShader fragShader2(GL_FRAGMENT_SHADER); in ProgramPipelineTest() 1003 glShaderSource(fragShader2, 1, &sourceArray[2], nullptr); in ProgramPipelineTest() 1004 glCompileShader(fragShader2); in ProgramPipelineTest() 1006 glAttachShader(programFetch, fragShader2); in ProgramPipelineTest()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/ |
H A D | vktShaderObjectPipelineInteractionTests.cpp | 219 vk::Move<vk::VkShaderEXT> fragShader2 = vk::createShader(vk, device, fragCreateInfo2); in iterate() local 501 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader2, *tescShader, *teseShader, *geomShader, *fragShader2, taskSupported, meshSupported); in iterate() 523 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader2, *tescShader, *teseShader, *geomShader, *fragShader2, taskSupported, meshSupported); in iterate()
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