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Searched refs:fragShader (Results 1 - 25 of 89) sorted by relevance

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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/
H A DvktShaderTileImageTests.cpp253 void getColorTestTypeFS(std::stringstream& fragShader) const;
254 void getHelperClassTestTypeFS(std::stringstream& fragShader) const;
255 void getSampleMaskTypeFS(std::stringstream& fragShader) const;
256 void getDepthTestTypeFS(std::stringstream& fragShader) const;
257 void getStencilTestTypeFS(std::stringstream& fragShader) const;
342 void ShaderTileImageTestCase::getColorTestTypeFS(std::stringstream& fragShader) const in getColorTestTypeFS()
353 fragShader << "#version 450 core\n" in getColorTestTypeFS()
365 fragShader << "layout( non_coherent_color_attachment_readEXT ) in;\n"; in getColorTestTypeFS()
371 fragShader << "layout( location = 0 ) tileImageEXT highp ${TILE_IMAGE_TYPE} colorIn[${ATTACHMENT_COUNT}];\n"; in getColorTestTypeFS()
378 fragShader << "layou in getColorTestTypeFS()
776 std::stringstream fragShader; addFS() local
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H A DvktRasterizationOrderAttachmentAccessTests.cpp423 std::stringstream fragShader; in addShadersInternal() local
424 fragShader << "#version 450\n" in addShadersInternal()
429 fragShader << "layout( set = 0, binding = " << i << ", input_attachment_index = " << i << " ) uniform ${SUBPASS_INPUT} in" << i << ";\n" in addShadersInternal()
433 fragShader << "layout( push_constant ) uniform ConstBlock\n" in addShadersInternal()
461 fragShader << " previous[" << i << "] = subpassLoad( in" << i << ").xy;\n"; in addShadersInternal()
465 fragShader << " previous[" << i << "] = subpassLoad( in" << i << ", gl_SampleID).xy;\n"; in addShadersInternal()
468 fragShader << " for(index = 0u; index < post_fetch_loop; index++)\n" in addShadersInternal()
474 fragShader << " if (previous[" << i << "].y == 0 && curIndex == 0)\n" in addShadersInternal()
490 fragShader << "}\n"; in addShadersInternal()
492 tcu::StringTemplate fragShaderTpl(fragShader in addShadersInternal()
524 std::stringstream fragShader; addShadersInternal() local
630 std::stringstream fragShader; addShadersInternal() local
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
H A DMinimumBufferSizeValidationTests.cpp188 const std::string& fragShader) { in CreateRenderPipeline()
191 wgpu::ShaderModule fsModule = utils::CreateShaderModule(device, fragShader.c_str()); in CreateRenderPipeline()
210 const std::string& fragShader) { in CreateRenderPipelineWithDefaultLayout()
211 return CreateRenderPipeline({}, vertexShader, fragShader); in CreateRenderPipelineWithDefaultLayout()
244 const std::string& fragShader, in GetBGLFromRenderShaders()
247 CreateRenderPipelineWithDefaultLayout(vertexShader, fragShader); in GetBGLFromRenderShaders()
331 std::string fragShader = CreateFragmentShaderWithBindings(bindings);
334 CreateRenderPipeline({layout}, vertexShader, fragShader);
345 std::string fragShader = CreateFragmentShaderWithBindings(bindings);
350 CreateRenderPipeline({layout}, vertexShader, fragShader);
186 CreateRenderPipeline(const std::vector<wgpu::BindGroupLayout>& layouts, const std::string& vertexShader, const std::string& fragShader) CreateRenderPipeline() argument
209 CreateRenderPipelineWithDefaultLayout(const std::string& vertexShader, const std::string& fragShader) CreateRenderPipelineWithDefaultLayout() argument
243 GetBGLFromRenderShaders(const std::string& vertexShader, const std::string& fragShader, uint32_t index) GetBGLFromRenderShaders() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/rasterization/
H A DvktRasterizationOrderAttachmentAccessTests.cpp423 std::stringstream fragShader; in addShadersInternal() local
424 fragShader << "#version 450\n" in addShadersInternal()
429 fragShader << "layout( set = 0, binding = " << i << ", input_attachment_index = " << i << " ) uniform ${SUBPASS_INPUT} in" << i << ";\n" in addShadersInternal()
433 fragShader << "layout( push_constant ) uniform ConstBlock\n" in addShadersInternal()
461 fragShader << " previous[" << i << "] = subpassLoad( in" << i << ").xy;\n"; in addShadersInternal()
465 fragShader << " previous[" << i << "] = subpassLoad( in" << i << ", gl_SampleID).xy;\n"; in addShadersInternal()
468 fragShader << " for(index = 0u; index < post_fetch_loop; index++)\n" in addShadersInternal()
474 fragShader << " if (previous[" << i << "].y == 0 && curIndex == 0)\n" in addShadersInternal()
490 fragShader << "}\n"; in addShadersInternal()
492 tcu::StringTemplate fragShaderTpl(fragShader in addShadersInternal()
524 std::stringstream fragShader; addShadersInternal() local
630 std::stringstream fragShader; addShadersInternal() local
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DProgramPipelineTest.cpp528 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P()
541 glShaderSource(fragShader, 1, &fragString, nullptr); in TEST_P()
542 glCompileShader(fragShader); in TEST_P()
544 glAttachShader(mFragProg, fragShader); in TEST_P()
561 glDetachShader(mFragProg, fragShader); in TEST_P()
572 glShaderSource(fragShader, 1, &fragString2, nullptr); in TEST_P()
573 glCompileShader(fragShader); in TEST_P()
881 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P()
894 glShaderSource(fragShader, 1, &fragStringGreen, nullptr); in TEST_P()
895 glCompileShader(fragShader); in TEST_P()
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H A DVulkanUniformUpdatesTest.cpp591 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P()
592 glShaderSource(fragShader, 1, &kColorUniformFragmentShader, nullptr); in TEST_P()
593 glCompileShader(fragShader); in TEST_P()
597 glAttachShader(program, fragShader); in TEST_P()
H A DGeometryShaderTest.cpp1641 GLShader fragShader(GL_FRAGMENT_SHADER);
1642 glShaderSource(fragShader, 1, &kFS, nullptr);
1643 glCompileShader(fragShader);
1648 glAttachShader(geomFragProg, fragShader);
1686 glAttachShader(geomFragProg, fragShader);
1691 glShaderSource(fragShader, 1, &otherFS, nullptr);
1692 glCompileShader(fragShader);
H A DBlendFuncExtendedTest.cpp807 std::stringstream fragShader;
808 fragShader << R"(#version 300 es
820 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fragShader.str().c_str());
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
H A DvktDrawDifferingInterpolationTests.cpp61 string fragShader; member
142 const tcu::StringTemplate fragShader (string( in initPrograms()
160 programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader.specialize(empty)); in initPrograms()
161 programCollection.glslSources.add("fragFlatColor") << glu::FragmentSource(fragShader.specialize(flat)); in initPrograms()
162 programCollection.glslSources.add("fragNoPerspective") << glu::FragmentSource(fragShader.specialize(noPerspective)); in initPrograms()
181 const string fragShaderNames[2] = { m_data.fragShader, m_data.refFragShader }; in iterate()
H A DvktDrawAhbTests.cpp160 const PassthruFragShader fragShader; in generateRefImage() local
161 const rr::Program program (&vertShader, &fragShader); in generateRefImage()
236 std::stringstream fragShader; in initShaderSources() local
237 fragShader << "#version 430\n" in initShaderSources()
246 m_fragShaderSource = fragShader.str(); in initShaderSources()
H A DvktDrawOHOSNativeBufferTests.cpp162 const PassthruFragShader fragShader; in generateRefImage() local
163 const rr::Program program (&vertShader, &fragShader); in generateRefImage()
242 std::stringstream fragShader; in initShaderSources() local
243 fragShader << "#version 430\n" in initShaderSources()
252 m_fragShaderSource = fragShader.str(); in initShaderSources()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
H A DvktDrawDifferingInterpolationTests.cpp61 string fragShader; member
142 const tcu::StringTemplate fragShader (string( in initPrograms()
160 programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader.specialize(empty)); in initPrograms()
161 programCollection.glslSources.add("fragFlatColor") << glu::FragmentSource(fragShader.specialize(flat)); in initPrograms()
162 programCollection.glslSources.add("fragNoPerspective") << glu::FragmentSource(fragShader.specialize(noPerspective)); in initPrograms()
181 const string fragShaderNames[2] = { m_data.fragShader, m_data.refFragShader }; in iterate()
H A DvktDrawAhbTests.cpp160 const PassthruFragShader fragShader; in generateRefImage() local
161 const rr::Program program (&vertShader, &fragShader); in generateRefImage()
236 std::stringstream fragShader; in initShaderSources() local
237 fragShader << "#version 430\n" in initShaderSources()
246 m_fragShaderSource = fragShader.str(); in initShaderSources()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderApiTests.cpp309 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument
311 DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYPE_FRAGMENT); in logVertexFragmentProgram()
316 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram()
409 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local
412 TCU_CHECK(fragShader != 0); in compileShaders()
417 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders()
418 glCompileShader(fragShader); in compileShaders()
423 m_fragShader = fragShader; in compileShaders()
788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local
791 fragShader in buildProgram()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineImage2DViewOf3DTests.cpp249 const ShaderWrapper fragShader (ShaderWrapper(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in runGraphicsPipeline()
302 .setupFragmentShaderState(pipelineLayout, *renderPass, 0u, fragShader) in runGraphicsPipeline()
695 std::stringstream fragShader; in initPrograms() local
698 fragShader << "#version 450 core\n" in initPrograms()
711 fragShader << "#version 450 core\n" in initPrograms()
724 fragShader << "#version 450 core\n" in initPrograms()
734 sourceCollections.glslSources.add("frag") << glu::FragmentSource(fragShader.str()); in initPrograms()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineImage2DViewOf3DTests.cpp245 const Unique<VkShaderModule> fragShader (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in runGraphicsPipeline()
298 .setupFragmentShaderState(*pipelineLayout, *renderPass, 0u, *fragShader) in runGraphicsPipeline()
693 std::stringstream fragShader; in initPrograms() local
696 fragShader << "#version 450 core\n" in initPrograms()
709 fragShader << "#version 450 core\n" in initPrograms()
722 fragShader << "#version 450 core\n" in initPrograms()
732 sourceCollections.glslSources.add("frag") << glu::FragmentSource(fragShader.str()); in initPrograms()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderApiTests.cpp363 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument
365 DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYPE_FRAGMENT); in logVertexFragmentProgram()
370 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram()
463 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local
466 TCU_CHECK(fragShader != 0); in compileShaders()
471 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders()
472 glCompileShader(fragShader); in compileShaders()
477 m_fragShader = fragShader; in compileShaders()
848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local
851 fragShader in buildProgram()
1422 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); buildProgram() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/
H A DvktShaderObjectBindingTests.cpp272 vk::Move<vk::VkShaderEXT> fragShader; in iterate() local
314 fragShader = createShader(vk, device, vk::VK_SHADER_STAGE_FRAGMENT_BIT, "blendFrag"); in iterate()
346 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *passThroughGeomShader, *fragShader, taskSupported, meshSupported); in iterate()
356 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate()
389 vk::VkShaderEXT shaders[] = { *vertShader, *tescShader, *teseShader, *fragShader }; in iterate()
401 vk::VkShaderEXT shaders[] = { *vertShader, *geomShader, *fragShader }; in iterate()
412 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate()
435 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate()
449 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate()
887 vk::Move<vk::VkShaderEXT> fragShader in iterate() local
1070 const auto fragShader = vk::createShader(vk, device, vk::makeShaderCreateInfo(vk::VK_SHADER_STAGE_FRAGMENT_BIT, binaries.get("frag"), false, false, &*descriptorSetLayout)); iterate() local
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H A DvktShaderObjectLinkTests.cpp231 vk::VkShaderEXT fragShader; in iterate() local
297 vk.createShadersEXT(device, 1, &fragShaderCreateInfo, DE_NULL, &fragShader); in iterate()
350 fragShader = shaders[n++]; in iterate()
382 vk::VkShaderEXT bindFragShader = (m_params.shaders.fragment != UNUSED) ? fragShader : VK_NULL_HANDLE; in iterate()
448 togetherShaders.push_back(fragShader); in iterate()
454 separateShaders.push_back(fragShader); in iterate()
470 m_params.shaders.fragment != UNUSED ? fragShader : VK_NULL_HANDLE, in iterate()
520 vk.destroyShaderEXT(device, fragShader, DE_NULL); in iterate()
699 vk::VkShaderEXT fragShader; in iterate() local
785 vk.createShadersEXT(device, 1, &fragShaderCreateInfo, DE_NULL, &fragShader); in iterate()
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H A DvktShaderObjectCreateUtil.hpp43 void bindGraphicsShaders (const vk::DeviceInterface& vk, vk::VkCommandBuffer cmdBuffer, vk::VkShaderEXT vertShader, vk::VkShaderEXT tescShader, vk::VkShaderEXT teseShader, vk::VkShaderEXT geomShader, vk::VkShaderEXT fragShader, bool taskShaderSupported, bool meshShaderSupported);
H A DvktShaderObjectMiscTests.cpp203 const auto fragShader = vk::createShader(vk, device, vk::makeShaderCreateInfo(vk::VK_SHADER_STAGE_FRAGMENT_BIT, binaries.get("multiFrag"), tessellationSupported, geometrySupported, &*descriptorSetLayout)); in iterate() local
309 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE, *fragShader, taskSupported, meshSupported); in iterate()
559 bool fragShader;
948 if ((!m_params.pipeline && m_params.fragShader && !m_params.rasterizerDiscardEnable && m_params.colorBlendEnable) || hasDynamicState(dynamicStates, vk::VK_DYNAMIC_STATE_BLEND_CONSTANTS))
991 if ((!m_params.pipeline && m_params.fragShader && !m_params.rasterizerDiscardEnable && m_params.logicOpEnable) || hasDynamicState(dynamicStates, vk::VK_DYNAMIC_STATE_LOGIC_OP_EXT))
1014 if (!m_params.pipeline && m_params.fragShader && !m_params.rasterizerDiscardEnable && m_params.logicOp)
1019 if ((!m_params.pipeline && m_params.fragShader && !m_params.rasterizerDiscardEnable) || hasDynamicState(dynamicStates, vk::VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT))
1029 if ((!m_params.pipeline && m_params.fragShader && !m_params.rasterizerDiscardEnable) || hasDynamicState(dynamicStates, vk::VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT))
1032 if ((!m_params.pipeline && m_params.fragShader && !m_params.rasterizerDiscardEnable) || hasDynamicState(dynamicStates, vk::VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT))
1228 vk::Move<vk::VkShaderEXT> fragShader;
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_rate/
H A DvktAttachmentRateTests.cpp155 VkShaderModule fragShader,
547 VkShaderModule vertShader, VkShaderModule fragShader, bool useShadingRate) const in buildGraphicsPipeline()
561 pipelineShaderStageParams[1].module = fragShader; in buildGraphicsPipeline()
1093 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); in runComputeShaderMode() local
1137 Move<VkPipeline> graphicsPipeline = buildGraphicsPipeline(0, *renderPass, m_cbFormat, *graphicsPipelineLayout, *vertShader, *fragShader); in runComputeShaderMode()
1243 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); in runFragmentShaderMode() local
1273 Move<VkPipeline> ratePipeline = buildGraphicsPipeline(0, *rateRenderPass, m_cbFormat, *ratePipelineLayout, *vertShader, *fragShader); in runFragmentShaderMode()
1384 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); in runCopyMode() local
1412 Move<VkPipeline> graphicsPipeline = buildGraphicsPipeline(0, *renderPass, m_cbFormat, *graphicsPipelineLayout, *vertShader, *fragShader); in runCopyMode()
1627 Move<VkShaderModule> fragShader in runCopyModeOnTransferQueue() local
546 buildGraphicsPipeline(deUint32 subpass, VkRenderPass renderPass, VkFormat cbFormat, VkPipelineLayout pipelineLayout, VkShaderModule vertShader, VkShaderModule fragShader, bool useShadingRate) const buildGraphicsPipeline() argument
1850 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); runFillLinearTiledImage() local
1973 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); runTwoSubpassMode() local
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/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pShaderCompilationCases.cpp456 deUint32 fragShader;
477 void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) const;
633 deUint32 fragShader;
1712 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER);
1716 gl.attachShader(result.program, result.fragShader);
1721 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext& progCtx) const
1727 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL);
1828 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader);
1830 gl.deleteShader(shadersAndProgram.fragShader);
1848 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader);
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/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pShaderCompilationCases.cpp456 deUint32 fragShader;
477 void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) const;
633 deUint32 fragShader;
1692 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER);
1696 gl.attachShader(result.program, result.fragShader);
1701 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext& progCtx) const
1707 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL);
1808 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader);
1810 gl.deleteShader(shadersAndProgram.fragShader);
1828 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader);
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/
H A DvktAttachmentRateTests.cpp263 VkShaderModule fragShader,
702 VkShaderModule vertShader, VkShaderModule fragShader, bool useShadingRate) const in buildGraphicsPipeline()
722 pipelineShaderStageParams[1].module = fragShader; in buildGraphicsPipeline()
1271 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); in runComputeShaderMode() local
1316 Move<VkPipeline> graphicsPipeline = buildGraphicsPipeline(device, vk, 0, *renderPass, m_cbFormat, dsFormat, *graphicsPipelineLayout, *vertShader, *fragShader); in runComputeShaderMode()
1427 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); in runFragmentShaderMode() local
1458 Move<VkPipeline> ratePipeline = buildGraphicsPipeline(device, vk, 0, *rateRenderPass, m_cbFormat, dsFormat, *ratePipelineLayout, *vertShader, *fragShader); in runFragmentShaderMode()
1587 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); in runCopyMode() local
1616 Move<VkPipeline> graphicsPipeline = buildGraphicsPipeline(device, vk, 0, *renderPass, m_cbFormat, dsFormat, *graphicsPipelineLayout, *vertShader, *fragShader); in runCopyMode()
1847 Move<VkShaderModule> fragShader in runCopyModeOnTransferQueue() local
700 buildGraphicsPipeline(VkDevice device, const vk::DeviceInterface& vk, deUint32 subpass, VkRenderPass renderPass, VkFormat cbFormat, VkFormat dsFormat, VkPipelineLayout pipelineLayout, VkShaderModule vertShader, VkShaderModule fragShader, bool useShadingRate) const buildGraphicsPipeline() argument
2073 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); runFillLinearTiledImage() local
2201 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); runTwoSubpassMode() local
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