Searched refs:fp64 (Results 1 - 15 of 15) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 760 fp64(const _mesa_glsl_parse_state *state) in fp64() function 1739 _##NAME(fp64, glsl_type::double_type), \ in create_builtins() 1740 _##NAME(fp64, glsl_type::dvec2_type), \ in create_builtins() 1741 _##NAME(fp64, glsl_type::dvec3_type), \ in create_builtins() 1742 _##NAME(fp64, glsl_type::dvec4_type), \ in create_builtins() 1751 _##NAME(fp64, glsl_type::double_type), \ in create_builtins() 1752 _##NAME(fp64, glsl_type::dvec2_type), \ in create_builtins() 1753 _##NAME(fp64, glsl_type::dvec3_type), \ in create_builtins() 1754 _##NAME(fp64, glsl_type::dvec4_type), \ in create_builtins() 1763 _##NAME(fp64, glsl_typ in create_builtins() [all...] |
/third_party/mesa3d/src/nouveau/codegen/ |
H A D | nv50_ir_target.cpp | 382 info->io.fp64 = true; in emitBinary() 386 info->io.fp64 |= fp64; in emitBinary()
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H A D | nv50_ir_driver.h | 209 bool fp64; /* program uses fp64 math */ member
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H A D | nv50_ir_print.cpp | 1041 INFO(" \"fp64\":\"%s\"\n", info_out->io.fp64 ? "true" : "false"); in nv50_ir_prog_info_out_print()
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H A D | nv50_ir.cpp | 1185 fp64 = false; in Program()
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H A D | nv50_ir.h | 1371 bool fp64;
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H A D | nv50_ir_lowering_nvc0.cpp | 115 prog->fp64 = true; in handleRCPRSQLib()
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/third_party/mesa3d/src/compiler/clc/ |
H A D | clc.h | 54 bool fp64; member
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H A D | clc_helpers.cpp | 877 if (args->features.fp64) { in clc_compile_to_llvm_module()
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_format_soa.c | 499 boolean fp64 = format_desc->channel[0].size == 64; in lp_build_fetch_rgba_soa() local 511 * fp64 are treated like fp32 except we fetch twice wide values in lp_build_fetch_rgba_soa() 519 if (fp64) { in lp_build_fetch_rgba_soa() 614 if (fp64) { in lp_build_fetch_rgba_soa() 648 if (!fp64) { in lp_build_fetch_rgba_soa()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cGPUShaderFP64Tests.cpp | 15420 TestCaseGroup* fp64 = new TestCaseGroup(m_context, "fp64", ""); in init() local 15421 fp64->addChild(new GPUShaderFP64Test1(m_context)); in init() 15422 fp64->addChild(new GPUShaderFP64Test2(m_context)); in init() 15423 fp64->addChild(new GPUShaderFP64Test3(m_context)); in init() 15424 fp64->addChild(new GPUShaderFP64Test4(m_context)); in init() 15425 fp64->addChild(new GPUShaderFP64Test5(m_context)); in init() 15426 fp64->addChild(new GPUShaderFP64Test6(m_context)); in init() 15427 fp64->addChild(new GPUShaderFP64Test7(m_context)); in init() 15428 fp64 in init() [all...] |
/third_party/mesa3d/src/nouveau/codegen/lib/ |
H A D | gm107.asm | 252 // Denorm result comes from huge input. The greatest possible fp64, i.e.
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H A D | gk110.asm | 222 // Denorm result comes from huge input. The greatest possible fp64, i.e.
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H A D | gk104.asm | 680 // Denorm result comes from huge input. The greatest possible fp64, i.e.
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/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
H A D | nvc0_program.c | 747 if (info_out.io.fp64) in nvc0_program_translate()
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