H A D | esextcTextureCubeMapArraySampling.cpp | 1726 m_formats.push_back(formatDefinition(GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false, Float, "GL_RGBA8")); in TextureCubeMapArraySamplingTest() 1727 m_formats.push_back(formatDefinition(GL_RGBA32I, GL_RGBA_INTEGER, GL_INT, false, Int, "GL_RGBA32I")); in TextureCubeMapArraySamplingTest() 1728 m_formats.push_back(formatDefinition(GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, false, UInt, "GL_RGBA32UI")); in TextureCubeMapArraySamplingTest() 1730 m_formats.push_back(formatDefinition(GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, false, GL_RGBA8, GL_RGBA, in TextureCubeMapArraySamplingTest() 1732 m_formats.push_back(formatDefinition(GL_STENCIL_INDEX8, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, false, GL_R32UI, in TextureCubeMapArraySamplingTest() 3358 const formatDefinition& format, in prepareCompresedTexture() 3446 const formatDefinition& texture_format, in prepareTexture() 3567 void TextureCubeMapArraySamplingTest::setupSharedStorageBuffers(const formatDefinition& format, in setupSharedStorageBuffers() 3662 void TextureCubeMapArraySamplingTest::testTexture(const formatDefinition& format, bool mutability, 3897 bool TextureCubeMapArraySamplingTest::verifyResult(const formatDefinition 4191 TextureCubeMapArraySamplingTest::formatDefinition::formatDefinition(glw::GLenum internal_format, glw::GLenum format, global() function in glcts::TextureCubeMapArraySamplingTest::formatDefinition 4213 TextureCubeMapArraySamplingTest::formatDefinition::formatDefinition(glw::GLenum src_internal_format, global() function in glcts::TextureCubeMapArraySamplingTest::formatDefinition [all...] |