/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 55 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate_trivial() function 75 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate_trivial() function 192 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate() function 232 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate() function 362 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in evaluate_spill_costs() function 477 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in spill_reg() function
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H A D | brw_fs_reg_allocate.cpp | 60 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_regs_trivial() function 216 foreach_block_and_inst(block, fs_inst, inst, cfg) { in calculate_payload_ranges() function 411 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in get_used_mrfs() function 714 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) { in build_interference_graph() function 733 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) in build_interference_graph() 891 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) { in set_spill_costs() function 1084 foreach_block_and_inst (block, fs_inst, inst, fs->cfg) { in spill_reg() function 1252 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) { in assign_regs() function
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H A D | brw_fs_bank_conflicts.cpp | 514 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { 555 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in foreach_block_and_inst() function 641 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in shader_conflict_weight_matrix() function 926 foreach_block_and_inst(block, fs_inst, inst, cfg) { in opt_bank_conflicts() function
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H A D | brw_fs_validate.cpp | 45 foreach_block_and_inst (block, fs_inst, inst, cfg) { in validate() function
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H A D | brw_fs_register_coalesce.cpp | 203 foreach_block_and_inst(block, fs_inst, inst, cfg) { in register_coalesce() function 303 foreach_block_and_inst(block, fs_inst, scan_inst, cfg) { in register_coalesce() function
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H A D | brw_vec4_tes.cpp | 61 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in setup_payload() function
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H A D | brw_vec4.cpp | 590 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in split_uniform_registers() function 620 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in opt_algebraic() function 1260 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in split_virtual_grfs() function 1286 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in split_virtual_grfs() function 1510 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in setup_attributes() function 1718 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in convert_to_hw_regs() function
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H A D | brw_fs.cpp | 1661 foreach_block_and_inst(block, fs_inst, inst, cfg) { 1978 foreach_block_and_inst(block, fs_inst, inst, cfg) { 2066 foreach_block_and_inst(block, fs_inst, inst, cfg) { 2077 foreach_block_and_inst(block, fs_inst, inst, cfg) { 2092 foreach_block_and_inst(block, fs_inst, inst, cfg) { 2107 foreach_block_and_inst(block, fs_inst, inst, cfg) { 2156 foreach_block_and_inst(block, fs_inst, inst, cfg) { 2172 foreach_block_and_inst(block, fs_inst, inst, cfg) { 2330 foreach_block_and_inst(block, const fs_inst, inst, cfg) { 2359 foreach_block_and_inst(bloc [all...] |
H A D | brw_cfg.h | 396 #define foreach_block_and_inst(__block, __type, __inst, __cfg) \ macro
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H A D | brw_vec4_live_variables.cpp | 277 foreach_block_and_inst(block, vec4_instruction, inst, s->cfg) { in validate() function
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H A D | brw_fs_scoreboard.cpp | 251 foreach_block_and_inst(block, fs_inst, inst, shader->cfg) { in ordered_inst_addresses() function 1058 foreach_block_and_inst(block, fs_inst, inst, shader->cfg) in gather_block_scoreboards() 1129 foreach_block_and_inst(block, fs_inst, inst, shader->cfg) { in gather_inst_dependencies() function
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H A D | brw_fs_live_variables.cpp | 349 foreach_block_and_inst(block, fs_inst, inst, s->cfg) { in validate() function
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H A D | brw_fs_combine_constants.cpp | 440 foreach_block_and_inst(block, fs_inst, inst, cfg) { in opt_combine_constants() function
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H A D | brw_vec4_copy_propagation.cpp | 472 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in opt_copy_propagation() function
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H A D | brw_vec4_gs_visitor.cpp | 101 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in setup_varying_inputs() function
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H A D | brw_shader.cpp | 1288 foreach_block_and_inst(block, backend_instruction, inst, cfg) { in dump_instructions() function
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H A D | brw_vec4_visitor.cpp | 1273 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in move_grf_array_access_to_scratch() function
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H A D | brw_vec4_generator.cpp | 1537 foreach_block_and_inst (block, vec4_instruction, inst, cfg) { in generate_code() function
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H A D | brw_fs_generator.cpp | 1781 foreach_block_and_inst (block, fs_inst, inst, cfg) { in generate_code() function
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