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Searched refs:floatRanges (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderCommonFunctionTests.cpp395 const Vec2 floatRanges[] = in getInputValues() local
414 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), values[0], numValues*scalarSize); in getInputValues()
477 const Vec2 floatRanges[] = in getInputValues() local
501 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), (float*)values[0] + scalarSize*3, (numValues-3)*scalarSize); in getInputValues()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderCommonFunctionTests.cpp470 const Vec2 floatRanges[] = in getInputValues() local
489 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), values[0], numValues*scalarSize); in getInputValues()
552 const Vec2 floatRanges[] = in getInputValues() local
576 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), (float*)values[0] + scalarSize*3, (numValues-3)*scalarSize); in getInputValues()

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