Searched refs:floatCount (Results 1 - 4 of 4) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | UniformBufferTest.cpp | 2070 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local 2071 std::vector<GLfloat> floatData(floatCount, 0.0f); in TEST_P() 2074 glBufferSubData(GL_UNIFORM_BUFFER, 0, floatCount * sizeof(GLfloat), floatData.data()); in TEST_P() 2079 glBufferSubData(GL_UNIFORM_BUFFER, 0, floatCount * sizeof(GLfloat), floatData.data()); in TEST_P() 2084 glBufferSubData(GL_UNIFORM_BUFFER, 0, floatCount * sizeof(GLfloat), floatData.data()); in TEST_P() 2122 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local 2123 std::vector<GLfloat> floatData(floatCount, 0.0f); in TEST_P() 2126 glBufferSubData(GL_UNIFORM_BUFFER, 0, floatCount * sizeof(GLfloat), floatData.data()); in TEST_P() 2131 glBufferSubData(GL_UNIFORM_BUFFER, 0, floatCount * sizeof(GLfloat), floatData.data()); in TEST_P() 2136 glBufferSubData(GL_UNIFORM_BUFFER, 0, floatCount * sizeo in TEST_P() 2179 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; TEST_P() local 2247 const GLuint floatCount = arraySize * (kVectorPerMat * kFloatPerVector + kFloatPerVector); TEST_P() local 2309 const GLuint floatCount = arraySize * 2 * kFloatPerVector; TEST_P() local 2371 const GLuint floatCount = arraySize * 2 * kFloatPerVector; TEST_P() local 2434 const GLuint floatCount = arraySize * kFloatPerVector; TEST_P() local 2509 const GLuint floatCount = floatCount1 + floatCount2; TEST_P() local 2592 const GLuint floatCount = floatCount1; TEST_P() local 2656 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; TEST_P() local 2740 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; TEST_P() local 2796 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; TEST_P() local 2864 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; TEST_P() local 2916 const GLuint floatCount = arraySize * kFloatPerVector; TEST_P() local 2960 const GLuint floatCount = arraySize * kFloatPerVector; TEST_P() local 3009 const GLuint floatCount = arraySize * kFloatPerVector; TEST_P() local 3059 const GLuint floatCount = arraySize * kFloatPerVector; TEST_P() local 3109 const GLuint floatCount = arraySize * (kVectorPerMat * kFloatPerVector + kFloatPerVector); TEST_P() local 3172 const GLuint floatCount = arraySize * 2 * kFloatPerVector; TEST_P() local [all...] |
H A D | VertexAttributeTest.cpp | 2003 size_t floatCount = static_cast<size_t>(floatRelativeOffset) + kVertexCount * floatStride; in drawArraysWithStrideAndRelativeOffset() local 2004 GLsizeiptr inputSize = static_cast<GLsizeiptr>(floatCount) * kFloatStride; in drawArraysWithStrideAndRelativeOffset() 2006 std::vector<GLfloat> inputData(floatCount); in drawArraysWithStrideAndRelativeOffset()
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H A D | GLSLTest.cpp | 107 void GenerateGLSLWithVaryings(GLint floatCount, in GenerateGLSLWithVaryings() argument 127 for (GLint i = 0; i < floatCount; i++) in GenerateGLSLWithVaryings() 182 for (GLint i = 0; i < floatCount; i++) in GenerateGLSLWithVaryings() 248 for (GLint i = 0; i < floatCount; i++) in GenerateGLSLWithVaryings() 329 void VaryingTestBase(GLint floatCount, in VaryingTestBase() argument 345 GenerateGLSLWithVaryings(floatCount, floatArrayCount, vec2Count, vec2ArrayCount, vec3Count, in VaryingTestBase()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cSeparateShaderObjsTests.cpp | 1666 const int* floatCount; in setAndCompareMatrixUniforms() local 1714 floatCount = floatCountSqu; in setAndCompareMatrixUniforms() 1723 floatCount = floatCountNonSqu; in setAndCompareMatrixUniforms() 1746 for (j = 0; j < floatCount[i]; j++) in setAndCompareMatrixUniforms() 1768 floatCount = floatCountSqu; in setAndCompareMatrixUniforms() 1777 floatCount = floatCountNonSqu; in setAndCompareMatrixUniforms() 1800 for (j = 0; j < floatCount[i]; j++) in setAndCompareMatrixUniforms() 1834 floatCount = floatCountSqu; in setAndCompareMatrixUniforms() 1843 floatCount = floatCountNonSqu; in setAndCompareMatrixUniforms() 1865 for (j = 0; j < floatCount[ in setAndCompareMatrixUniforms() [all...] |
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