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Searched refs:fixedSamplePos (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fTextureLevelStateQueryTests.cpp147 bool fixedSamplePos; // !< fixed sample pos argument for multisample textures member
159 , fixedSamplePos (true) in TextureGenerationSpec()
417 texGen.fixedSamplePos = false; in generateColorTextureGenerationGroup()
438 texGen.fixedSamplePos = false; in generateColorTextureGenerationGroup()
459 texGen.fixedSamplePos = true; in generateColorTextureGenerationGroup()
614 texGen.fixedSamplePos = true; in generateInternalFormatTextureGenerationGroup()
753 gl.glTexStorage2DMultisample(spec.bindTarget, spec.sampleCount, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height, (spec.fixedSamplePos) ? (GL_TRUE) : (GL_FALSE)); in applyTextureGenerationSpec()
755 gl.glTexStorage3DMultisample(spec.bindTarget, spec.sampleCount, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height, spec.levels[levelNdx].depth, (spec.fixedSamplePos) ? (GL_TRUE) : (GL_FALSE)); in applyTextureGenerationSpec()
1042 const int refValue = (spec.levels.empty()) ? (1) : ((spec.fixedSamplePos) ? (1) : (0)); in checkTextureState()

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