/third_party/mesa3d/src/mesa/main/ |
H A D | externalobjects.c | 377 GLsizei depth, GLboolean fixedSampleLocations, in texstorage_memory_ms() 400 fixedSampleLocations, offset, func); in texstorage_memory_ms() 453 GLsizei depth, GLboolean fixedSampleLocations, in texturestorage_memory_ms() 476 depth, fixedSampleLocations, offset, func); in texturestorage_memory_ms() 498 GLboolean fixedSampleLocations, in _mesa_TexStorageMem2DMultisampleEXT() 503 fixedSampleLocations, memory, offset, in _mesa_TexStorageMem2DMultisampleEXT() 528 GLboolean fixedSampleLocations, in _mesa_TexStorageMem3DMultisampleEXT() 533 depth, fixedSampleLocations, memory, offset, in _mesa_TexStorageMem3DMultisampleEXT() 556 GLboolean fixedSampleLocations, in _mesa_TextureStorageMem2DMultisampleEXT() 561 1, fixedSampleLocations, memor in _mesa_TextureStorageMem2DMultisampleEXT() 375 texstorage_memory_ms(GLuint dims, GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, const char* func) texstorage_memory_ms() argument 451 texturestorage_memory_ms(GLuint dims, GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, const char* func) texturestorage_memory_ms() argument 493 _mesa_TexStorageMem2DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) _mesa_TexStorageMem2DMultisampleEXT() argument 522 _mesa_TexStorageMem3DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) _mesa_TexStorageMem3DMultisampleEXT() argument 551 _mesa_TextureStorageMem2DMultisampleEXT(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) _mesa_TextureStorageMem2DMultisampleEXT() argument 580 _mesa_TextureStorageMem3DMultisampleEXT(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) _mesa_TextureStorageMem3DMultisampleEXT() argument [all...] |
H A D | teximage.h | 140 GLboolean fixedSampleLocations); 247 GLboolean fixedSampleLocations,
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H A D | textureview.c | 313 GLuint numSamples, GLboolean fixedSampleLocations) in initialize_texture_fields() 338 numSamples, fixedSampleLocations); in initialize_texture_fields() 307 initialize_texture_fields(struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj, GLint levels, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, mesa_format texFormat, GLuint numSamples, GLboolean fixedSampleLocations) initialize_texture_fields() argument
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcSampleVariablesTests.cpp | 545 GLint samples, GLboolean fixedSampleLocations); 565 GLboolean fixedSampleLocations) in SampleShadingPositionCase() 569 , m_fixedSampleLocations(fixedSampleLocations) in SampleShadingPositionCase() 774 std::set<tcu::Vec4> fixedSampleLocations; in iterate() local 780 fixedSampleLocations.insert(pixel); in iterate() 808 if (fixedSampleLocations != uniquePixels) in iterate() 929 GLboolean fixedSampleLocations; in init() member 941 fixed[j].fixedSampleLocations)); in init() 563 SampleShadingPositionCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, GLint samples, GLboolean fixedSampleLocations) SampleShadingPositionCase() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cES31CompatibilitySampleVariablesTests.cpp | 543 GLint samples, GLboolean fixedSampleLocations); 563 GLboolean fixedSampleLocations) in SampleShadingPositionCase() 567 , m_fixedSampleLocations(fixedSampleLocations) in SampleShadingPositionCase() 775 std::set<tcu::Vec4> fixedSampleLocations; in iterate() local 781 fixedSampleLocations.insert(pixel); in iterate() 809 if (fixedSampleLocations != uniquePixels) in iterate() 927 GLboolean fixedSampleLocations; in init() member 939 fixed[j].fixedSampleLocations)); in init() 561 SampleShadingPositionCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, GLint samples, GLboolean fixedSampleLocations) SampleShadingPositionCase() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Texture.h | 68 const bool fixedSampleLocations, 79 bool fixedSampleLocations; member 202 bool fixedSampleLocations, 480 bool fixedSampleLocations);
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H A D | Framebuffer.cpp | 208 Optional<bool> *fixedSampleLocations, in CheckAttachmentSampleCompleteness() 228 if (fixedSampleLocations->valid() && fixedSampleloc != fixedSampleLocations->value()) in CheckAttachmentSampleCompleteness() 236 *fixedSampleLocations = fixedSampleloc; in CheckAttachmentSampleCompleteness() 1225 Optional<bool> fixedSampleLocations; local 1255 &fixedSampleLocations, &renderToTextureSamples); 1346 &fixedSampleLocations, &renderToTextureSamples); 1401 &fixedSampleLocations, &renderToTextureSamples); 1512 if (fixedSampleLocations.valid() && hasRenderbuffer && !fixedSampleLocations 204 CheckAttachmentSampleCompleteness(const Context *context, const FramebufferAttachment &attachment, bool colorAttachment, Optional<int> *samples, Optional<bool> *fixedSampleLocations, Optional<int> *renderToTextureSamples) CheckAttachmentSampleCompleteness() argument [all...] |
H A D | Texture.cpp | 608 : size(size), format(format), samples(0), fixedSampleLocations(GL_TRUE), initState(initState) in ImageDesc() 614 const bool fixedSampleLocations, in ImageDesc() 619 fixedSampleLocations(fixedSampleLocations), in ImageDesc() 722 bool fixedSampleLocations, in setImageDescChainMultisample() 726 ImageDesc levelInfo(baseSize, format, samples, fixedSampleLocations, initState); in setImageDescChainMultisample() 1129 return mState.getImageDesc(target, level).fixedSampleLocations; in getFixedSampleLocations() 1629 bool fixedSampleLocations) in setStorageMultisample() 1647 mState.setImageDescChainMultisample(size, Format(internalFormat), samples, fixedSampleLocations, in setStorageMultisample() 1651 fixedSampleLocations)); in setStorageMultisample() 611 ImageDesc(const Extents &size, const Format &format, const GLsizei samples, const bool fixedSampleLocations, const InitState initState) ImageDesc() argument 719 setImageDescChainMultisample(Extents baseSize, const Format &format, GLsizei samples, bool fixedSampleLocations, InitState initState) setImageDescChainMultisample() argument 1624 setStorageMultisample(Context *context, TextureType type, GLsizei samplesIn, GLint internalFormat, const Extents &size, bool fixedSampleLocations) setStorageMultisample() argument [all...] |
H A D | Context_gles_ext_autogen.h | 132 GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, \ 139 GLsizei depth, GLboolean fixedSampleLocations, \ 344 GLsizei height, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, \ 353 GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, \
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H A D | validationESEXT_autogen.h | 188 GLboolean fixedSampleLocations, 215 GLboolean fixedSampleLocations, 1259 GLboolean fixedSampleLocations, 1280 GLboolean fixedSampleLocations,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
H A D | RendererD3D.h | 348 bool fixedSampleLocations, 356 bool fixedSampleLocations,
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H A D | TextureD3D.h | 67 bool fixedSampleLocations) override; 857 bool fixedSampleLocations) override; 902 bool fixedSampleLocations) override;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
H A D | TextureNULL.h | 160 bool fixedSampleLocations) override;
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H A D | TextureNULL.cpp | 224 bool fixedSampleLocations) in setStorageMultisample() 219 setStorageMultisample(const gl::Context *context, gl::TextureType type, GLsizei samples, GLint internalformat, const gl::Extents &size, bool fixedSampleLocations) setStorageMultisample() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | Renderer9.h | 319 bool fixedSampleLocations, 327 bool fixedSampleLocations,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | TextureImpl.h | 175 bool fixedSampleLocations) = 0;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Renderer11.h | 277 bool fixedSampleLocations, 285 bool fixedSampleLocations,
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H A D | TextureStorage11.h | 819 bool fixedSampleLocations, 876 bool fixedSampleLocations,
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | entry_points_gles_ext_autogen.h | 154 GLboolean fixedSampleLocations, 178 GLboolean fixedSampleLocations, 893 GLboolean fixedSampleLocations, 910 GLboolean fixedSampleLocations,
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H A D | entry_points_gles_ext_autogen.cpp | 688 GLboolean fixedSampleLocations, in GL_TexStorageMemFlags2DMultisampleANGLE() 698 "fixedSampleLocations = %s, memory = %u, offset = %llu, createFlags = %s, usageFlags = " in GL_TexStorageMemFlags2DMultisampleANGLE() 702 GLbooleanToString(fixedSampleLocations), memory, static_cast<unsigned long long>(offset), in GL_TexStorageMemFlags2DMultisampleANGLE() 716 samples, internalFormat, width, height, fixedSampleLocations, memoryPacked, offset, in GL_TexStorageMemFlags2DMultisampleANGLE() 721 targetPacked, samples, internalFormat, width, height, fixedSampleLocations, in GL_TexStorageMemFlags2DMultisampleANGLE() 725 samples, internalFormat, width, height, fixedSampleLocations, memoryPacked, in GL_TexStorageMemFlags2DMultisampleANGLE() 791 GLboolean fixedSampleLocations, in GL_TexStorageMemFlags3DMultisampleANGLE() 801 "depth = %d, fixedSampleLocations = %s, memory = %u, offset = %llu, createFlags = %s, " in GL_TexStorageMemFlags3DMultisampleANGLE() 805 GLbooleanToString(fixedSampleLocations), memory, static_cast<unsigned long long>(offset), in GL_TexStorageMemFlags3DMultisampleANGLE() 819 samples, internalFormat, width, height, depth, fixedSampleLocations, memoryPacke in GL_TexStorageMemFlags3DMultisampleANGLE() 683 GL_TexStorageMemFlags2DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags2DMultisampleANGLE() argument 785 GL_TexStorageMemFlags3DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags3DMultisampleANGLE() argument 5592 GL_TexStorageMem2DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) GL_TexStorageMem2DMultisampleEXT() argument 5674 GL_TexStorageMem3DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) GL_TexStorageMem3DMultisampleEXT() argument [all...] |
/third_party/skia/third_party/externals/angle2/include/GLES2/ |
H A D | gl2ext_angle.h | 516 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS2DMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext); 518 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS3DMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext); 521 GL_APICALL void GL_APIENTRY glTexStorageMemFlags2DMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext); 523 GL_APICALL void GL_APIENTRY glTexStorageMemFlags3DMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | TextureGL.h | 155 bool fixedSampleLocations) override;
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H A D | functionsgl_typedefs.h | 1797 GLboolean fixedSampleLocations, 1815 GLboolean fixedSampleLocations, 1835 GLboolean fixedSampleLocations, 1853 GLboolean fixedSampleLocations,
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H A D | TextureGL.cpp | 1218 bool fixedSampleLocations) in setStorageMultisample() 1237 size.height, gl::ConvertToGLBoolean(fixedSampleLocations))); in setStorageMultisample() 1247 size.height, gl::ConvertToGLBoolean(fixedSampleLocations))); in setStorageMultisample() 1256 size.height, size.depth, gl::ConvertToGLBoolean(fixedSampleLocations))); in setStorageMultisample() 1213 setStorageMultisample(const gl::Context *context, gl::TextureType type, GLsizei samples, GLint internalformat, const gl::Extents &size, bool fixedSampleLocations) setStorageMultisample() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
H A D | TextureMtl.h | 154 bool fixedSampleLocations) override;
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