Searched refs:find_directory (Results 1 - 5 of 5) sorted by relevance
/third_party/skia/third_party/externals/dawn/generator/ |
H A D | remove_files.py | 28 def get_all_files_in_dir(find_directory): 30 for (directory, _, files) in os.walk(find_directory):
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/third_party/mesa3d/src/hgl/ |
H A D | GLRendererRoster.cpp | 123 status_t status = find_directory(paths[i], &path, true); in AddDefaultPaths()
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/third_party/backends/sanei/ |
H A D | sanei_config.c | 97 if (find_directory(B_USER_SETTINGS_DIRECTORY, 0, true, result, PATH_MAX) == B_OK) in sanei_config_get_paths()
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/third_party/backends/backend/ |
H A D | dll.c | 417 for (w = 0; (w < 3) && (id < 0) && (find_directory(which[w],0,true,path,PATH_MAX) == 0); w++) in load() 1002 if (find_directory(which[i],0,true,path,1024) < B_OK) in sane_init()
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/third_party/rust/crates/libc/src/unix/haiku/ |
H A D | native.rs | 1212 pub fn find_directory( in find_directory() functions
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