Searched refs:fill_col (Results 1 - 4 of 4) sorted by relevance
/third_party/mesa3d/src/imgui/ |
H A D | imgui_internal.h | 1445 IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border = true, float rounding = 0.0f); 1447 IMGUI_API void RenderColorRectWithAlphaCheckerboard(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, float grid_step, ImVec2 grid_off, float rounding = 0.0f, int rounding_corners_flags = ~0);
|
H A D | imgui.cpp | 2373 void ImGui::RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border, float rounding) in RenderFrame() argument 2377 window->DrawList->AddRectFilled(p_min, p_max, fill_col, rounding); in RenderFrame()
|
/third_party/skia/third_party/externals/imgui/ |
H A D | imgui_internal.h | 2646 IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border = true, float rounding = 0.0f); 2648 IMGUI_API void RenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, float grid_step, ImVec2 grid_off, float rounding = 0.0f, ImDrawFlags flags = 0);
|
H A D | imgui.cpp | 2875 void ImGui::RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border, float rounding) in RenderFrame() argument 2879 window->DrawList->AddRectFilled(p_min, p_max, fill_col, rounding); in RenderFrame()
|
Completed in 50 milliseconds