Searched refs:fence_sync (Results 1 - 4 of 4) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
H A D | syncobj.c | 272 fence_sync(struct gl_context *ctx, GLenum condition, GLbitfield flags) in fence_sync() function 311 return fence_sync(ctx, condition, flags); in _mesa_FenceSync_no_error() 332 return fence_sync(ctx, condition, flags); in _mesa_FenceSync()
|
/third_party/mesa3d/src/imagination/vulkan/ |
H A D | pvr_queue.c | 428 struct vk_sync *fence_sync; in pvr_set_fence_payload() local 449 fence_sync = vk_fence_get_active_sync(fence); in pvr_set_fence_payload() 450 result = vk_sync_move(&device->vk, fence_sync, sync); in pvr_set_fence_payload()
|
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeFragmentApiTests.cpp | 418 void fence_sync (NegativeTestContext& ctx) in fence_sync() function 507 {fence_sync, "fence_sync", "Invalid glFenceSync() usage" }, in getNegativeFragmentApiTestFunctions()
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fNegativeFragmentApiTests.cpp | 402 ES3F_ADD_API_CASE(fence_sync, "Invalid glFenceSync() usage", in init()
|
Completed in 4 milliseconds