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Searched refs:fence_sync (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Dsyncobj.c272 fence_sync(struct gl_context *ctx, GLenum condition, GLbitfield flags) in fence_sync() function
311 return fence_sync(ctx, condition, flags); in _mesa_FenceSync_no_error()
332 return fence_sync(ctx, condition, flags); in _mesa_FenceSync()
/third_party/mesa3d/src/imagination/vulkan/
H A Dpvr_queue.c428 struct vk_sync *fence_sync; in pvr_set_fence_payload() local
449 fence_sync = vk_fence_get_active_sync(fence); in pvr_set_fence_payload()
450 result = vk_sync_move(&device->vk, fence_sync, sync); in pvr_set_fence_payload()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeFragmentApiTests.cpp418 void fence_sync (NegativeTestContext& ctx) in fence_sync() function
507 {fence_sync, "fence_sync", "Invalid glFenceSync() usage" }, in getNegativeFragmentApiTestFunctions()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fNegativeFragmentApiTests.cpp402 ES3F_ADD_API_CASE(fence_sync, "Invalid glFenceSync() usage", in init()

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