Searched refs:fd6_texture_state (Results 1 - 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/ |
H A D | fd6_texture.h | 136 struct fd6_texture_state { struct 143 struct fd6_texture_state * 144 fd6_texture_state(struct fd_context *ctx, enum pipe_shader_type type, 149 const struct fd6_texture_state *tex); 150 void __fd6_texture_state_destroy(struct fd6_texture_state *tex); 153 fd6_texture_state_reference(struct fd6_texture_state **ptr, in fd6_texture_state_reference() 154 struct fd6_texture_state *tex) in fd6_texture_state_reference() 156 struct fd6_texture_state *old_tex = *ptr; in fd6_texture_state_reference()
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H A D | fd6_texture.c | 43 struct fd6_texture_state *tex = entry->data; in remove_tex_entry() 143 struct fd6_texture_state *state = entry->data; in fd6_sampler_state_delete() 297 struct fd6_texture_state *state = entry->data; in fd6_sampler_view_destroy() 329 struct fd6_texture_state * 330 fd6_texture_state(struct fd_context *ctx, enum pipe_shader_type type, in fd6_texture_state() function 334 struct fd6_texture_state *state = NULL; in fd6_texture_state() 381 state = CALLOC_STRUCT(fd6_texture_state); in fd6_texture_state() 403 __fd6_texture_state_describe(char *buf, const struct fd6_texture_state *tex) in __fd6_texture_state_describe() 405 sprintf(buf, "fd6_texture_state<%p>", tex); in __fd6_texture_state_describe() 409 __fd6_texture_state_destroy(struct fd6_texture_state *stat [all...] |
H A D | fd6_emit.c | 518 struct fd6_texture_state *tex = 519 fd6_texture_state(ctx, type, &ctx->tex[type]);
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