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Searched refs:fd6_emit_textures (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
H A Dfd6_emit.h281 bool fd6_emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring,
H A Dfd6_texture.c389 fd6_emit_textures(ctx, state->stateobj, type, tex, key.bcolor_offset, NULL); in fd6_texture_state()
H A Dfd6_emit.c274 fd6_emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring, in fd6_emit_textures() function
542 fd6_emit_textures(ctx, stateobj, type, tex, bcolor_offset, v);
1190 bool needs_border = fd6_emit_textures(ctx, ring, PIPE_SHADER_COMPUTE, tex, in fd6_emit_cs_state()

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