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Searched refs:fb_w (Results 1 - 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cVertexAttribBindingTests.cpp215 int fb_w = getWindowWidth(); in CheckFB() local
217 glReadPixels(0, 0, fb_w, fb_h, GL_RGBA, GL_UNSIGNED_BYTE, &fb[0]); in CheckFB()
219 for (GLint x = 0; x < fb_w; ++x, i += 4) in CheckFB()
H A Des31cShaderImageLoadStoreTests.cpp246 int fb_w = getWindowWidth(); in CheckFB() local
248 glReadPixels(0, 0, fb_w, fb_h, GL_RGBA, GL_UNSIGNED_BYTE, &fb[0]); in CheckFB()
250 for (GLint x = 0; x < fb_w; ++x, i += 4) in CheckFB()
H A Des31cShaderStorageBufferObjectTests.cpp273 int fb_w = getWindowWidth(); in CheckFB() local
275 glReadPixels(0, 0, fb_w, fb_h, GL_RGBA, GL_UNSIGNED_BYTE, &fb[0]); in CheckFB()
277 for (GLint x = 0; x < fb_w; ++x, i += 4) in CheckFB()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cVertexAttribBindingTests.cpp111 bool CheckRectColor(const std::vector<Vec3>& fb, int fb_w, int rx, int ry, int rw, int rh, const Vec3& expected) in CheckRectColor() argument
124 const int idx = y * fb_w + x; in CheckRectColor()
139 bool CheckRectColor(const std::vector<Vec4>& fb, int fb_w, int rx, int ry, int rw, int rh, const Vec4& expected) in CheckRectColor() argument
151 const int idx = y * fb_w + x; in CheckRectColor()
H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp251 int fb_w = getWindowWidth(); in CheckFB() local
253 glReadPixels(0, 0, fb_w, fb_h, GL_RGBA, GL_UNSIGNED_BYTE, &fb[0]); in CheckFB()
255 for (GLint x = 0; x < fb_w; ++x, i += 4) in CheckFB()
H A Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp276 int fb_w = getWindowWidth(); in CheckFB() local
278 glReadPixels(0, 0, fb_w, fb_h, GL_RGBA, GL_UNSIGNED_BYTE, &fb[0]); in CheckFB()
280 for (GLint x = 0; x < fb_w; ++x, i += 4) in CheckFB()

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