Searched refs:far_val (Results 1 - 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_quad_depth_test.c | 863 float near_val, far_val; in depth_test_quads_fallback() local 873 far_val = near_val + (qs->softpipe->viewports[vp_idx].scale[2] * 2.0); in depth_test_quads_fallback() 874 data.minval = MIN2(near_val, far_val); in depth_test_quads_fallback() 875 data.maxval = MAX2(near_val, far_val); in depth_test_quads_fallback()
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/third_party/mesa3d/include/GL/ |
H A D | gl.h | 843 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 863 GLdouble near_val, GLdouble far_val ); 867 GLdouble near_val, GLdouble far_val );
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/third_party/mesa3d/src/glx/tests/ |
H A D | indirect_api.cpp | 130 void __indirect_glDepthRange(GLclampd near_val, GLclampd far_val) { } in __indirect_glDepthRange() argument 159 void __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val) { } in __indirect_glFrustum() argument 244 void __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val) { } in __indirect_glOrtho() argument
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