Home
last modified time | relevance | path

Searched refs:faceColors (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DCubeMapTextureTest.cpp65 const GLfloat faceColors[] = { in TEST_P() local
93 const GLfloat *faceColor = faceColors + (face * 4); in TEST_P()
106 const GLfloat *faceColor = faceColors + (face * 4); in TEST_P()
127 constexpr GLColor faceColors[kCubeFaceCount][kCubeFaceSectionCount] = { in runSampleCoordinateTransformTest() local
150 // Create the face with four sections, each with a solid color from |faceColors|. in runSampleCoordinateTransformTest()
162 faceData[r * kTextureSize + c] = faceColors[face][s]; in runSampleCoordinateTransformTest()
220 const GLColor sectionColor = faceColors[face][faceSampledSections[face][section]]; in runSampleCoordinateTransformTest()
236 // colors match the right color from |faceColors|. in TEST_P()
H A DTextureTest.cpp2078 std::array<GLColor, 6> faceColors = {{GLColor::red, GLColor::green, GLColor::blue, in TEST_P() local
2086 Vector4 clearColorF = faceColors[faceIndex].toNormalizedVector(); in TEST_P()
2090 EXPECT_PIXEL_COLOR_EQ(0, 0, faceColors[faceIndex]); in TEST_P()
2098 EXPECT_PIXEL_COLOR_EQ(0, 0, faceColors[faceIndex]) in TEST_P()
/third_party/skia/gm/
H A Dcrbug_224618.cpp74 SkColor faceColors[6] = { variable
95 fillPaint.setColor(faceColors[i]);

Completed in 12 milliseconds