Home
last modified time | relevance | path

Searched refs:faceAccess (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/framework/common/
H A DtcuTexture.cpp2965 static Vec4 sampleCubeSeamlessNearest (const ConstPixelBufferAccess& faceAccess, const Sampler& sampler, float s, float t, int depth) in sampleCubeSeamlessNearest() argument
2970 return faceAccess.sample2D(clampingSampler, Sampler::NEAREST, s, t, depth); in sampleCubeSeamlessNearest()
3331 static float sampleCubeSeamlessNearestCompare (const ConstPixelBufferAccess& faceAccess, const Sampler& sampler, float ref, float s, float t, int depth = 0)
3336 return faceAccess.sample2DCompare(clampingSampler, Sampler::NEAREST, ref, s, t, IVec3(0, 0, depth));

Completed in 12 milliseconds