Searched refs:faceAccess (Results 1 - 1 of 1) sorted by relevance
/third_party/vk-gl-cts/framework/common/ |
H A D | tcuTexture.cpp | 2965 static Vec4 sampleCubeSeamlessNearest (const ConstPixelBufferAccess& faceAccess, const Sampler& sampler, float s, float t, int depth) in sampleCubeSeamlessNearest() argument 2970 return faceAccess.sample2D(clampingSampler, Sampler::NEAREST, s, t, depth); in sampleCubeSeamlessNearest() 3331 static float sampleCubeSeamlessNearestCompare (const ConstPixelBufferAccess& faceAccess, const Sampler& sampler, float ref, float s, float t, int depth = 0) 3336 return faceAccess.sample2DCompare(clampingSampler, Sampler::NEAREST, ref, s, t, IVec3(0, 0, depth));
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