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/third_party/mesa3d/src/amd/vulkan/
H A Dradv_meta_resolve.c38 nir_variable *f_color; /* vec4, fragment output color */ in build_nir_fs() local
42 f_color = nir_variable_create(b.shader, nir_var_shader_out, vec4, "f_color"); in build_nir_fs()
43 f_color->data.location = FRAG_RESULT_DATA0; in build_nir_fs()
44 nir_store_var(&b, f_color, nir_imm_vec4(&b, 0.0, 0.0, 0.0, 1.0), 0xf); in build_nir_fs()

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