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Help
Searched
refs:fWriteMask
(Results
1 - 8
of
8
) sorted by relevance
/third_party/skia/src/gpu/mtl/
H
A
D
GrMtlDepthStencil.h
33
uint32_t
fWriteMask
;
member
41
this->fFront.
fWriteMask
== that.fFront.
fWriteMask
&&
in operator ==()
44
this->fBack.
fWriteMask
== that.fBack.
fWriteMask
&&
in operator ==()
/third_party/skia/src/gpu/
H
A
D
GrStencilSettings.cpp
99
static_assert(8 == offsetof(Face,
fWriteMask
));
in operator ==()
100
static_assert(2 == sizeof(Face::
fWriteMask
));
in operator ==()
184
fWriteMask
= user.
fWriteMask
& userMask;
in reset()
188
fWriteMask
= clipBit;
in reset()
193
fWriteMask
= clipBit | (user.
fWriteMask
& userMask);
in reset()
214
fRef = (clipBit | user.fRef) & (fTestMask |
fWriteMask
);
in reset()
284
static_assert(8 == offsetof(Face,
fWriteMask
));
in genKey()
285
static_assert(2 == sizeof(Face::
fWriteMask
));
in genKey()
[all...]
H
A
D
GrOpsRenderPass.cpp
87
SkASSERT(stencil->fCCWFace.
fWriteMask
== stencil->fCWFace.
fWriteMask
);
in bindPipeline()
H
A
D
GrUserStencilSettings.h
53
uint16_t
fWriteMask
; // Indicates which bits in the stencil buffer should be updated.
member
54
// (e.g. stencil = (newValue &
fWriteMask
) | (stencil & ~
fWriteMask
))
84
kReplace, // Replace stencil value with fRef (only the bits enabled in
fWriteMask
).
/third_party/skia/src/gpu/d3d/
H
A
D
GrD3DPipelineStateBuilder.cpp
465
SkASSERT(frontFace.
fWriteMask
== backFace.
fWriteMask
);
in fill_in_depth_stencil_state()
467
dsDesc->StencilWriteMask = frontFace.
fWriteMask
;
in fill_in_depth_stencil_state()
473
dsDesc->StencilWriteMask = stencilSettings.singleSidedFace().
fWriteMask
;
in fill_in_depth_stencil_state()
/third_party/skia/src/gpu/dawn/
H
A
D
GrDawnProgramBuilder.cpp
218
state.stencilWriteMask = front.
fWriteMask
;
in create_depth_stencil_state()
223
state.stencilWriteMask = frontAndBack.
fWriteMask
;
in create_depth_stencil_state()
/third_party/skia/src/gpu/vk/
H
A
D
GrVkPipeline.cpp
235
opState->writeMask = stencilFace.
fWriteMask
;
/third_party/skia/src/gpu/gl/
H
A
D
GrGLGpu.cpp
2465
GrGLint writeMask = face.
fWriteMask
;
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