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Searched refs:fWriteMask (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/src/gpu/mtl/
H A DGrMtlDepthStencil.h33 uint32_t fWriteMask; member
41 this->fFront.fWriteMask == that.fFront.fWriteMask && in operator ==()
44 this->fBack.fWriteMask == that.fBack.fWriteMask && in operator ==()
/third_party/skia/src/gpu/
H A DGrStencilSettings.cpp99 static_assert(8 == offsetof(Face, fWriteMask)); in operator ==()
100 static_assert(2 == sizeof(Face::fWriteMask)); in operator ==()
184 fWriteMask = user.fWriteMask & userMask; in reset()
188 fWriteMask = clipBit; in reset()
193 fWriteMask = clipBit | (user.fWriteMask & userMask); in reset()
214 fRef = (clipBit | user.fRef) & (fTestMask | fWriteMask); in reset()
284 static_assert(8 == offsetof(Face, fWriteMask)); in genKey()
285 static_assert(2 == sizeof(Face::fWriteMask)); in genKey()
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H A DGrOpsRenderPass.cpp87 SkASSERT(stencil->fCCWFace.fWriteMask == stencil->fCWFace.fWriteMask); in bindPipeline()
H A DGrUserStencilSettings.h53 uint16_t fWriteMask; // Indicates which bits in the stencil buffer should be updated. member
54 // (e.g. stencil = (newValue & fWriteMask) | (stencil & ~fWriteMask))
84 kReplace, // Replace stencil value with fRef (only the bits enabled in fWriteMask).
/third_party/skia/src/gpu/d3d/
H A DGrD3DPipelineStateBuilder.cpp465 SkASSERT(frontFace.fWriteMask == backFace.fWriteMask); in fill_in_depth_stencil_state()
467 dsDesc->StencilWriteMask = frontFace.fWriteMask; in fill_in_depth_stencil_state()
473 dsDesc->StencilWriteMask = stencilSettings.singleSidedFace().fWriteMask; in fill_in_depth_stencil_state()
/third_party/skia/src/gpu/dawn/
H A DGrDawnProgramBuilder.cpp218 state.stencilWriteMask = front.fWriteMask; in create_depth_stencil_state()
223 state.stencilWriteMask = frontAndBack.fWriteMask; in create_depth_stencil_state()
/third_party/skia/src/gpu/vk/
H A DGrVkPipeline.cpp235 opState->writeMask = stencilFace.fWriteMask;
/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp2465 GrGLint writeMask = face.fWriteMask;

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