Searched refs:fWeights (Results 1 - 7 of 7) sorted by relevance
/third_party/skia/samplecode/ |
H A D | SampleVariableWidthStroker.cpp | 63 fWeights.resize(degree + 1, {0}); in ScalarBezCurve() 70 fWeights.insert(fWeights.begin(), weights.begin(), weights.end()); in ScalarBezCurve() 77 for (float w : fWeights) { in extremumWeight() 97 result.fWeights[i] = result.fWeights[i - 1] * (1 - t) + result.fWeights[i] * t; in Eval() 101 return result.fWeights[curve.fDegree]; in Eval() 128 left->fWeights[0] = curve.fWeights[ in Split() [all...] |
/third_party/skia/src/gpu/tessellate/ |
H A D | PathWedgeTessellator.cpp | 45 , fWeights(SkPathPriv::ConicWeightData(fPath)) {} in MidpointContourParser() 95 return SkPathPriv::Iterate(fVerbs, fVerbs + fVerbsIdx, fPoints, fWeights); in currentContour() 107 fWeights += fWtsIdx; in advance() 120 const float* fWeights; member in skgpu::__anon18864::MidpointContourParser
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/third_party/skia/src/core/ |
H A D | SkPathPriv.h | 173 : fVerbsBegin(verbsBegin), fVerbsEnd(verbsEnd), fPoints(points), fWeights(weights) { in Iterate() 175 SkPath::RangeIter begin() { return {fVerbsBegin, fPoints, fWeights}; } in begin() 181 const SkScalar* fWeights; member
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/third_party/skia/include/core/ |
H A D | SkPath.h | 1536 : fVerb(verbs), fPoints(points), fWeights(weights) { in RangeIter() 1549 ++fWeights; in operator ++() 1568 return {verb, fPoints + backset, fWeights}; in operator *() 1595 const SkScalar* fWeights = nullptr; member in SkPath::RangeIter
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/third_party/skia/src/pathops/ |
H A D | SkOpEdgeBuilder.h | 64 SkTDArray<SkScalar> fWeights; member in SkOpEdgeBuilder
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H A D | SkOpEdgeBuilder.cpp | 152 *fWeights.append() = *w; in preFetch() 173 SkScalar* weightPtr = fWeights.begin(); in walk()
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/third_party/skia/third_party/externals/dng_sdk/source/ |
H A D | dng_lens_correction.cpp | 966 dng_resample_weights_2d fWeights; 1013 , fWeights () 1108 fWeights.Initialize (kernel, 1203 const int32 pad = ConvertUint32ToInt32(fWeights.Radius()); 1266 srcTileSize.h += ConvertUint32ToInt32(fWeights.Width()); 1267 srcTileSize.v += ConvertUint32ToInt32(fWeights.Width()); 1300 const int32 wCount = fWeights.Width (); 1302 const dng_point srcOffset (fWeights.Offset (), 1303 fWeights.Offset ()); 1394 const real32 *w = fWeights [all...] |
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