Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:fTileModeX
(Results
1 - 5
of
5
) sorted by relevance
/third_party/skia/src/shaders/
H
A
D
SkImageShader.cpp
77
,
fTileModeX
(optimize(tmx, fImage->width()))
in SkImageShader()
128
buffer.writeUInt((unsigned)
fTileModeX
);
in flatten()
140
fTileModeX
!= SkTileMode::kDecal && fTileModeY != SkTileMode::kDecal;
in isOpaque()
184
if (
fTileModeX
!= fTileModeY) {
in onMakeContext()
187
if (
fTileModeX
== SkTileMode::kDecal || fTileModeY == SkTileMode::kDecal) {
in onMakeContext()
233
return SkBitmapProcLegacyShader::MakeContext(*this,
fTileModeX
, fTileModeY, fSampling,
in onMakeContext()
243
xy[0] =
fTileModeX
;
in onIsAImage()
285
SkTileMode tileModes[2] = {
fTileModeX
, fTileModeY};
in asFragmentProcessor()
442
bool decal_x_and_y =
fTileModeX
== SkTileMode::kDecal && fTileModeY == SkTileMode::kDecal;
in doStages()
443
if (
fTileModeX
in doStages()
[all...]
H
A
D
SkImageShader.h
67
const SkTileMode
fTileModeX
;
member in SkImageShader
/third_party/skia/src/core/
H
A
D
SkBitmapProcState_matrixProcs.cpp
473
SkASSERT(
fTileModeX
!= SkTileMode::kDecal);
475
if(
fTileModeX
== fTileModeY ) {
478
switch (
fTileModeX
) {
492
if (
fTileModeX
== SkTileMode::kClamp) {
503
if (
fTileModeX
== SkTileMode::kRepeat) {
510
SkASSERT(
fTileModeX
== fTileModeY);
H
A
D
SkBitmapProcState.cpp
143
,
fTileModeX
(tmx)
213
if (
fTileModeX
!= SkTileMode::kClamp || fTileModeY != SkTileMode::kClamp) {
261
SkASSERT(
fTileModeX
!= SkTileMode::kDecal);
284
&& SkTileMode::kClamp ==
fTileModeX
444
if (SkTileMode::kClamp != s.
fTileModeX
|| SkTileMode::kClamp != s.fTileModeY) {
in S32_D32_constX_shaderproc()
471
(SkTileMode::kClamp != s.
fTileModeX
|| SkTileMode::kClamp != s.fTileModeY)) {
in S32_D32_constX_shaderproc()
564
SkTileMode tx =
fTileModeX
;
in chooseShaderProc32()
H
A
D
SkBitmapProcState.h
54
SkTileMode
fTileModeX
;
member
Completed in 4 milliseconds