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Help
Searched
refs:fTextures
(Results
1 - 6
of
6
) sorted by relevance
/third_party/skia/samplecode/
H
A
D
SampleTextureUpload.cpp
57
SkTArray<sk_sp<RenderTargetTexture>>
fTextures
;
member in TextureUploadSample
96
fTextures
.reset();
in initializeTextures()
99
fTextures
.emplace_back(new RenderTargetTexture(direct, fTileSize));
in initializeTextures()
122
fTextures
[i]->uploadRasterSurface(i == fActiveTileIndex ? fBlueSurface
133
canvas->drawImage(
fTextures
[currentIndex]->getImage(),
/third_party/skia/src/gpu/
H
A
D
GrYUVABackendTextures.cpp
97
fTextures
[i] = textures[i];
in GrYUVABackendTextures()
102
uint32_t channelFlags[] = {
fTextures
[0].getBackendFormat().channelMask(),
in toYUVALocations()
103
fTextures
[1].getBackendFormat().channelMask(),
in toYUVALocations()
104
fTextures
[2].getBackendFormat().channelMask(),
in toYUVALocations()
105
fTextures
[3].getBackendFormat().channelMask()};
in toYUVALocations()
H
A
D
GrSPIRVUniformHandler.cpp
16
,
fTextures
(kUniformsPerBlock)
in GrSPIRVUniformHandler()
264
fTextures
.push_back(tempInfo);
in addSampler()
268
fTextures
.back().fVariable.getName().c_str(),
in addSampler()
284
auto textures =
fTextures
.items().begin();
in appendUniformDecls()
H
A
D
GrSPIRVUniformHandler.h
67
UniformInfoArray
fTextures
;
member in GrSPIRVUniformHandler
/third_party/skia/include/gpu/
H
A
D
GrYUVABackendTextures.h
96
return
fTextures
;
in textures()
101
return
fTextures
[static_cast<size_t>(i)];
in texture()
120
std::array<GrBackendTexture, SkYUVAInfo::kMaxPlanes>
fTextures
;
member in GrYUVABackendTextures
/third_party/skia/src/gpu/d3d/
H
A
D
GrD3DPipelineStateBuilder.cpp
643
fGpu->resourceProvider().findOrCreateRootSignature(fUniformHandler.
fTextures
.count());
in finalize()
Completed in 4 milliseconds