Searched refs:fStencilBits (Results 1 - 9 of 9) sorted by relevance
/third_party/skia/tools/sk_app/ |
H A D | WindowContext.h | 52 int stencilBits() const { return fStencilBits; } in stencilBits() 68 // initializing fSampleCount and fStencilBits! 70 int fStencilBits = 0; member in sk_app::WindowContext
|
H A D | GLWindowContext.cpp | 70 fStencilBits, in getBackbufferSurface()
|
H A D | VulkanWindowContext.cpp | 249 fStencilBits = 8; in createSwapchain()
|
/third_party/skia/src/gpu/ |
H A D | GrBackendSurface.cpp | 928 , fStencilBits(stencilBits) in GrBackendRenderTarget() 967 , fStencilBits(0) // We always create stencil buffers internally for vulkan in GrBackendRenderTarget() 980 , fStencilBits(0) in GrBackendRenderTarget() 1008 , fStencilBits(0) in GrBackendRenderTarget() 1021 , fStencilBits(stencilBits) in GrBackendRenderTarget() 1037 , fStencilBits(stencilBits) in GrBackendRenderTarget() 1073 fStencilBits = that.fStencilBits; in operator =() 1265 r0.fStencilBits != r1.fStencilBits || in TestingOnly_Equals() [all...] |
/third_party/skia/include/gpu/ |
H A D | GrBackendSurface.h | 516 int stencilBits() const { return fStencilBits; } in stencilBits() 615 int fStencilBits; member in GrBackendRenderTarget
|
/third_party/skia/tools/sk_app/android/ |
H A D | GLWindowContext_android.cpp | 116 eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_STENCIL_SIZE, &fStencilBits); in onInitializeContext()
|
/third_party/skia/tools/sk_app/win/ |
H A D | GLWindowContext_win.cpp | 105 fStencilBits = pfd.cStencilBits;
|
H A D | ANGLEWindowContext_win.cpp | 135 fStencilBits = pfd.cStencilBits; in onInitializeContext()
|
/third_party/skia/tools/sk_app/unix/ |
H A D | GLWindowContext_unix.cpp | 145 glXGetConfig(fDisplay, fVisualInfo, GLX_STENCIL_SIZE, &fStencilBits); in onInitializeContext()
|
Completed in 9 milliseconds