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Help
Searched
refs:fSlope
(Results
1 - 3
of
3
) sorted by relevance
/third_party/skia/src/pathops/
H
A
D
SkPathOpsWinding.cpp
92
fSlope
= segment->dSlopeAtT(fT);
in makeTestBase()
95
return fabs(
fSlope
.fX) < fabs(
fSlope
.fY) ? SkOpRayDir::kLeft : SkOpRayDir::kTop;
in makeTestBase()
102
SkDVector
fSlope
;
member
183
newHit->
fSlope
= slope;
in rayCheck()
244
if (hitBase.
fSlope
.fX == 0 && hitBase.
fSlope
.fY == 0) {
in sortableTop()
250
&& !pt_dydx(hitBase.
fSlope
, dir)) {
in sortableTop()
281
bool ccw = ccw_dxdy(hit->
fSlope
, dir);
in sortableTop()
288
hit->fPt.fX, hit->fPt.fY, hit->
fSlope
in sortableTop()
[all...]
/third_party/skia/third_party/externals/dng_sdk/source/
H
A
D
dng_render.h
41
real64
fSlope
; // Slope of straight segment.
member in dng_function_exposure_ramp
71
real64
fSlope
; // Slope for lower part of curve.
member in dng_function_exposure_tone
H
A
D
dng_render.cpp
37
:
fSlope
((white == black) ? 0.0f : 1.0 / (white - black))
in dng_function_exposure_ramp()
44
if (
fSlope
== 0.0)
in dng_function_exposure_ramp()
54
kMaxCurveY /
fSlope
);
in dng_function_exposure_ramp()
57
fQScale=
fSlope
/ (4.0 * fRadius);
in dng_function_exposure_ramp()
72
return Min_real64 ((x - fBlack) *
fSlope
, 1.0);
in Evaluate()
86
,
fSlope
(0.0)
in dng_function_exposure_tone()
99
fSlope
= pow (2.0, exposure);
in dng_function_exposure_tone()
104
a = 16.0 / 9.0 * (1.0 -
fSlope
);
in dng_function_exposure_tone()
106
b =
fSlope
- 0.5 * a;
in dng_function_exposure_tone()
123
x = x *
fSlope
;
in Evaluate()
[all...]
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