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Help
Searched
refs:fSkew
(Results
1 - 5
of
5
) sorted by relevance
/third_party/skia/src/gpu/tessellate/
H
A
D
AffineMatrix.h
30
fSkew
= float2(m.getSkewX(), m.getSkewY()).xyxy();
in operator =()
36
return fScale * p0p1 + (
fSkew
* p0p1.yxwz() + fTrans);
in map2Points()
48
return fScale.lo * p + (
fSkew
.lo * p.yx() + fTrans.lo);
in mapPoint()
61
float4
fSkew
;
member in skgpu::AffineMatrix
/third_party/skia/modules/skottie/src/
H
A
D
SkottieProperty.cpp
46
&& this->
fSkew
== other.
fSkew
in operator ==()
116
fNode->setSkew(t.
fSkew
);
in set()
H
A
D
Transform.h
54
float getSkew() const { return
fSkew
; }
in getSkew()
69
fSkew
= 0,
member in skottie::internal::final
H
A
D
Transform.cpp
30
this->bind(abuilder, jskew ,
fSkew
);
in TransformAdapter2D()
61
* skew_matrix (
fSkew
, fSkewAxis)
in totalMatrix()
99
fSkew
= sk;
in setSkew()
/third_party/skia/modules/skottie/include/
H
A
D
SkottieProperty.h
71
fSkew
,
member
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