Home
last modified time | relevance | path

Searched refs:fSkew (Results 1 - 5 of 5) sorted by relevance

/third_party/skia/src/gpu/tessellate/
H A DAffineMatrix.h30 fSkew = float2(m.getSkewX(), m.getSkewY()).xyxy(); in operator =()
36 return fScale * p0p1 + (fSkew * p0p1.yxwz() + fTrans); in map2Points()
48 return fScale.lo * p + (fSkew.lo * p.yx() + fTrans.lo); in mapPoint()
61 float4 fSkew; member in skgpu::AffineMatrix
/third_party/skia/modules/skottie/src/
H A DSkottieProperty.cpp46 && this->fSkew == other.fSkew in operator ==()
116 fNode->setSkew(t.fSkew); in set()
H A DTransform.h54 float getSkew() const { return fSkew; } in getSkew()
69 fSkew = 0, member in skottie::internal::final
H A DTransform.cpp30 this->bind(abuilder, jskew , fSkew); in TransformAdapter2D()
61 * skew_matrix (fSkew, fSkewAxis) in totalMatrix()
99 fSkew = sk; in setSkew()
/third_party/skia/modules/skottie/include/
H A DSkottieProperty.h71 fSkew, member

Completed in 2 milliseconds