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Searched refs:fProtectedContext (Results 1 - 6 of 6) sorted by relevance

/third_party/skia/include/gpu/d3d/
H A DGrD3DBackendContext.h32 GrProtected fProtectedContext = GrProtected::kNo; member
/third_party/skia/include/gpu/vk/
H A DGrVkBackendContext.h74 GrProtected fProtectedContext = GrProtected::kNo; member
/third_party/skia/tools/gpu/d3d/
H A DD3DTestUtils.cpp79 ctx->fProtectedContext = /*isProtected ? GrProtected::kYes :*/ GrProtected::kNo; in CreateD3DBackendContext()
/third_party/skia/src/gpu/vk/
H A DGrVkGpu.cpp144 *backendContext.fVkExtensions, backendContext.fProtectedContext)); in Make()
151 *backendContext.fVkExtensions, backendContext.fProtectedContext)); in Make()
176 backendContext.fProtectedContext)); in Make()
212 if (backendContext.fProtectedContext == GrProtected::kYes && in Make()
238 , fProtectedContext(backendContext.fProtectedContext) { in GrVkGpu()
646 if (fProtectedContext == GrProtected::kYes) { in onTransferPixelsFrom()
1425 if (backendTex.isProtected() && (fProtectedContext == GrProtected::kNo)) { in onWrapBackendTexture()
1465 if (backendTex.isProtected() && (fProtectedContext == GrProtected::kNo)) { in onWrapRenderableBackendTexture()
1496 if (backendRT.isProtected() && (fProtectedContext in onWrapBackendRenderTarget()
[all...]
H A DGrVkGpu.h77 bool protectedContext() const { return fProtectedContext == GrProtected::kYes; } in protectedContext()
447 GrProtected fProtectedContext; member in GrVkGpu
/third_party/skia/tools/gpu/vk/
H A DVkTestUtils.cpp791 ctx->fProtectedContext = isProtected ? GrProtected::kYes : GrProtected::kNo; in CreateVkBackendContext()

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