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Searched refs:fPendingDraws (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/experimental/graphite/src/
H A DDrawContext.cpp41 , fPendingDraws(std::make_unique<DrawList>()) { in DrawContext()
48 fPendingDraws.reset(); in ~DrawContext()
58 fPendingDraws->stencilAndFillPath(localToDevice, shape, clip, order,paint); in stencilAndFillPath()
67 fPendingDraws->fillConvexPath(localToDevice, shape, clip, order, paint); in fillConvexPath()
77 fPendingDraws->strokePath(localToDevice, shape, stroke, clip, order, paint); in strokePath()
87 fPendingDraws = std::make_unique<DrawList>(); in clear()
92 if (fPendingDraws->drawCount() == 0) { in snapDrawPass()
96 auto pass = DrawPass::Make(recorder, std::move(fPendingDraws), fTarget, in snapDrawPass()
100 fPendingDraws = std::make_unique<DrawList>(); in snapDrawPass()
H A DDrawContext.h48 int pendingDrawCount() const { return fPendingDraws->drawCount(); } in pendingDrawCount()
103 std::unique_ptr<DrawList> fPendingDraws; member in skgpu::final
110 // couldn't have been copied directly to fPendingDraws. While each DrawPass is immutable, the

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