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Help
Searched
refs:fP0
(Results
1 - 7
of
7
) sorted by relevance
/third_party/skia/src/utils/
H
A
D
SkPolyUtils.cpp
23
SkPoint
fP0
;
member
96
SkVector w = s1.
fP0
- s0.
fP0
;
in compute_intersection()
115
*p = s0.
fP0
;
in compute_intersection()
175
*p = s0.
fP0
+ v0*localS;
in compute_intersection()
244
fIntersection = fOffset.
fP0
;
in init()
254
SkPoint p1 = this->fOffset.
fP0
+ this->fOffset.fV;
in checkIntersection()
255
if (SkPointPriv::EqualsWithinTolerance(p1, that->fOffset.
fP0
)) {
in checkIntersection()
281
SkVector w = s1.
fP0
- s0.
fP0
;
in computeCrossingDistance()
[all...]
/third_party/skia/src/core/
H
A
D
SkAnalyticEdge.h
141
SkPoint
fP0
;
162
fP0
= pts[0];
176
fP0
= pts[0];
196
fP0
= pts[0];
H
A
D
SkRasterPipeline.h
181
float
fP0
,
member
/third_party/skia/tests/
H
A
D
TriangulatingPathRendererTests.cpp
798
Edge reverse() const { return {fP1,
fP0
}; }
in reverse()
799
SkPoint
fP0
, fP1;
member
803
if (a.
fP0
.fX != b.
fP0
.fX) {
in operator <()
804
return a.
fP0
.fX < b.
fP0
.fX;
in operator <()
806
if (a.
fP0
.fY != b.
fP0
.fY) {
in operator <()
807
return a.
fP0
.fY < b.
fP0
in operator <()
[all...]
/third_party/skia/src/shaders/gradients/
H
A
D
SkTwoPointConicalGradient.cpp
174
ctx->
fP0
= scaledR0 * scaledR0;
in appendGradientStages()
182
ctx->
fP0
= 1/fFocalData.fR1;
in appendGradientStages()
/third_party/skia/src/gpu/tessellate/
H
A
D
PatchWriter.h
171
float2
fP0
, fP1, fP2;
member
/third_party/skia/src/opts/
H
A
D
SkRasterPipeline_opts.h
2524
t = x + sqrt_(ctx->
fP0
- y*y); // ctx->
fP0
= r0 * r0
2534
t = sqrt_(x*x + y*y) - x * ctx->
fP0
; // ctx->
fP0
= 1/r1
2539
t = sqrt_(x*x - y*y) - x * ctx->
fP0
; // ctx->
fP0
= 1/r1
2544
t = -sqrt_(x*x - y*y) - x * ctx->
fP0
; // ctx->
fP0
= 1/r1
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