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Searched refs:fMutableState (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/src/gpu/
H A DGrBackendSurface.cpp509 , fMutableState(std::move(mutableState)) {} in GrBackendTexture()
664 fMutableState = that.fMutableState; in operator =()
670 return fMutableState; in getMutableState()
686 *outInfo = fVkInfo.snapImageInfo(fMutableState.get()); in getVkImageInfo()
694 fMutableState->setImageLayout(layout); in setVkImageLayout()
766 fMutableState->set(state); in setMutableState()
795 return fVkInfo.snapImageInfo(fMutableState.get()).fImage == in isSameTexture()
796 that.fVkInfo.snapImageInfo(that.fMutableState.get()).fImage; in isSameTexture()
830 auto info = fVkInfo.snapImageInfo(fMutableState in getBackendFormat()
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/third_party/skia/src/gpu/vk/
H A DGrVkImage.h129 sk_sp<GrBackendSurfaceMutableStateImpl> getMutableState() const { return fMutableState; } in getMutableState()
131 VkImageLayout currentLayout() const { return fMutableState->getImageLayout(); } in currentLayout()
149 uint32_t currentQueueFamilyIndex() const { return fMutableState->getQueueFamilyIndex(); } in currentQueueFamilyIndex()
152 fMutableState->setQueueFamilyIndex(queueFamilyIndex); in setQueueFamilyIndex()
169 fMutableState->setImageLayout(newLayout); in updateImageLayout()
264 sk_sp<GrBackendSurfaceMutableStateImpl> fMutableState; member in GrVkImage
H A DGrVkImage.cpp233 , fMutableState(std::move(mutableState)) in GrVkImage()
264 , fMutableState(std::move(mutableState)) in GrVkImage()
273 SkASSERT(fMutableState->getImageLayout() == fInfo.fImageLayout); in init()
274 SkASSERT(fMutableState->getQueueFamilyIndex() == fInfo.fCurrentQueueFamily); in init()
711 fMutableState->setQueueFamilyIndex(gpu->queueIndex()); in setCurrentQueueFamilyToGraphicsQueue()
/third_party/skia/include/gpu/
H A DGrBackendSurface.h450 sk_sp<GrBackendSurfaceMutableStateImpl> fMutableState; member in GrBackendTexture
637 sk_sp<GrBackendSurfaceMutableStateImpl> fMutableState; member in GrBackendRenderTarget

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