Home
last modified time | relevance | path

Searched refs:fMatrixUniform (Results 1 - 1 of 1) sorted by relevance

/third_party/skia/src/gpu/effects/
H A DGrDistanceFieldGeoProc.cpp333 SetTransform(pdman, shaderCaps, fMatrixUniform, dfpgp.fMatrix, &fMatrix);
388 &fMatrixUniform);
399 &fMatrixUniform);
478 UniformHandle fMatrixUniform; member in GrDistanceFieldPathGeoProc::Impl

Completed in 3 milliseconds