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Help
Searched
refs:fIsInitialized
(Results
1 - 8
of
8
) sorted by relevance
/third_party/skia/include/gpu/
H
A
D
GrBackendSemaphore.h
35
: fBackend(GrBackendApi::kOpenGL), fGLSync(nullptr),
fIsInitialized
(false) {}
in GrBackendSemaphore()
48
fIsInitialized
= true;
in initGL()
56
fIsInitialized
= true;
in initVulkan()
60
if (!
fIsInitialized
|| GrBackendApi::kVulkan != fBackend) {
in vkSemaphore()
75
fIsInitialized
= true;
in initMetal()
79
if (!
fIsInitialized
|| GrBackendApi::kMetal != fBackend) {
in mtlSemaphore()
86
if (!
fIsInitialized
|| GrBackendApi::kMetal != fBackend) {
in mtlValue()
98
fIsInitialized
= true;
in initDirect3D()
102
bool isInitialized() const { return
fIsInitialized
; }
in isInitialized()
105
if (!
fIsInitialized
|| GrBackendAp
in glSync()
137
bool
fIsInitialized
;
global()
member in GrBackendSemaphore
[all...]
/third_party/skia/src/gpu/
H
A
D
GrBackendSemaphore.cpp
14
if (
fIsInitialized
&& GrBackendApi::kDirect3D == fBackend) {
in ~GrBackendSemaphore()
17
fIsInitialized
= false;
in ~GrBackendSemaphore()
23
if (
fIsInitialized
) {
in assignD3DFenceInfo()
31
if (
fIsInitialized
&& GrBackendApi::kDirect3D == fBackend) {
in getD3DFenceInfo()
39
fIsInitialized
= false;
in GrBackendSemaphore()
44
SkASSERT(!
fIsInitialized
|| fBackend == that.fBackend);
in operator =()
69
fIsInitialized
= true;
in operator =()
H
A
D
GrSimpleMesh.h
44
SkDEBUGCODE(bool
fIsInitialized
= false;)
53
SkDEBUGCODE(
fIsInitialized
= true;)
in set()
74
SkDEBUGCODE(
fIsInitialized
= true;)
in setIndexed()
95
SkDEBUGCODE(
fIsInitialized
= true;)
in setIndexedPatterned()
H
A
D
GrProcessorSet.h
78
bool isInitialized() const { return
fIsInitialized
; }
in isInitialized()
100
,
fIsInitialized
(true)
in Analysis()
119
PackedBool
fIsInitialized
: 1;
H
A
D
GrGeometryProcessor.h
507
bool isInitialized() const { return
fIsInitialized
; }
in isInitialized()
513
bool
fIsInitialized
= false;
member in GrGeometryProcessor::TextureSampler
H
A
D
GrProcessorSet.cpp
188
analysis.
fIsInitialized
= true;
in finalize()
H
A
D
GrOpFlushState.cpp
229
SkASSERT(mesh.
fIsInitialized
);
in drawMesh()
H
A
D
GrGeometryProcessor.cpp
59
fIsInitialized
= true;
in reset()
Completed in 6 milliseconds