/third_party/skia/src/ports/ |
H A D | SkOSFile_win.cpp | 73 SkAutoNullKernelHandle(const HANDLE handle) : fHandle(handle) { } in SkAutoNullKernelHandle() 74 ~SkAutoNullKernelHandle() { CloseHandle(fHandle); } in ~SkAutoNullKernelHandle() 75 operator HANDLE() const { return fHandle; } in operator HANDLE() 76 bool isValid() const { return SkToBool(fHandle); } in isValid() 78 HANDLE fHandle; member in SkAutoNullKernelHandle 162 SkOSFileIterData() : fHandle(0), fPath16(nullptr) { } in SkOSFileIterData() 163 HANDLE fHandle; member 203 if (self.fHandle) { in ~Iter() 204 ::FindClose(self.fHandle); in ~Iter() 211 if (self.fHandle) { in reset() [all...] |
/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DDescriptorHeap.h | 28 D3D12_CPU_DESCRIPTOR_HANDLE fHandle; member 33 D3D12_GPU_DESCRIPTOR_HANDLE fHandle; member 44 size_t index = (handle.fHandle.ptr - fCPUHeapStart.ptr) / fHandleIncrementSize; in getIndex() 46 SkASSERT(handle.fHandle.ptr == fCPUHeapStart.ptr + index * fHandleIncrementSize); in getIndex() 52 size_t index = (handle.fHandle.ptr - fCPUHeapStart.ptr) / fHandleIncrementSize; in getIndex() 54 SkASSERT(handle.fHandle.ptr == fCPUHeapStart.ptr + index * fHandleIncrementSize); in getIndex()
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H A D | GrD3DCpuDescriptorManager.cpp | 21 gpu->device()->CreateRenderTargetView(textureResource, nullptr, descriptor.fHandle); in createRenderTargetView() 33 gpu->device()->CreateDepthStencilView(textureResource, nullptr, descriptor.fHandle); in createDepthStencilView() 49 gpu->device()->CreateConstantBufferView(&desc, descriptor.fHandle); in createConstantBufferView() 66 gpu->device()->CreateShaderResourceView(resource, &desc, descriptor.fHandle); in createShaderResourceView() 76 gpu->device()->CreateUnorderedAccessView(resource, nullptr, nullptr, descriptor.fHandle); in createUnorderedAccessView() 82 gpu->device()->CreateUnorderedAccessView(resource, nullptr, &desc, descriptor.fHandle); in createUnorderedAccessView() 111 gpu->device()->CreateSampler(&desc, descriptor.fHandle); in createSampler()
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H A D | GrD3DDescriptorTableManager.cpp | 70 new GrD3DDescriptorTable(fHeap->getCPUHandle(startIndex).fHandle, in allocateTable() 71 fHeap->getGPUHandle(startIndex).fHandle, in allocateTable()
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H A D | GrD3DAttachment.h | 30 D3D12_CPU_DESCRIPTOR_HANDLE view() const { return fView.fHandle; } in view()
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H A D | GrD3DTexture.h | 43 D3D12_CPU_DESCRIPTOR_HANDLE shaderResourceView() { return fShaderResourceView.fHandle; } in shaderResourceView()
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H A D | GrD3DRenderTarget.h | 50 return fColorRenderTargetView.fHandle; in colorRenderTargetView()
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H A D | GrD3DResourceProvider.cpp | 175 fGpu, filter, maxLOD, addressModeU, addressModeV).fHandle; in findOrCreateCompatibleSampler()
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H A D | GrD3DGpu.cpp | 1192 shaderViews.push_back(srvHandle.fHandle); in onRegenerateMipMapLevels() 1197 shaderViews.push_back(uavHandle.fHandle); in onRegenerateMipMapLevels()
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/third_party/skia/src/gpu/vk/ |
H A D | GrVkDescriptorSet.cpp | 21 , fHandle(handle) { in GrVkDescriptorSet() 30 fGpu->resourceProvider().recycleDescriptorSet(this, fHandle); in onRecycle()
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H A D | GrVkDescriptorSet.h | 44 GrVkDescriptorSetManager::Handle fHandle; member in GrVkDescriptorSet
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/third_party/skia/include/core/ |
H A D | SkRasterHandleAllocator.h | 50 Handle fHandle; // public handle returned by SkCanvas::accessTopRasterHandle() member
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/third_party/skia/docs/examples/ |
H A D | Canvas_accessTopRasterHandle.cpp | 17 rec->fHandle = context; in REG_FIDDLE()
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/third_party/skia/gm/ |
H A D | rasterhandleallocator.cpp | 75 rec->fHandle = canvas; 137 rec->fHandle = cg; 228 rec->fHandle = hdc; in Create()
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/third_party/skia/src/core/ |
H A D | SkCanvas.cpp | 2770 return rec.fHandle; 2784 hndl = install(&bm, info, *rec) ? rec->fHandle : nullptr;
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