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Searched refs:fFunctions (Results 1 - 25 of 27) sorted by relevance

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/third_party/skia/src/gpu/gl/
H A DGrGLInterfaceAutogen.cpp42 GrGLenum error = fFunctions.fGetError(); in checkError()
89 if (!fFunctions.fActiveTexture || in validate()
90 !fFunctions.fAttachShader || in validate()
91 !fFunctions.fBindAttribLocation || in validate()
92 !fFunctions.fBindBuffer || in validate()
93 !fFunctions.fBindTexture || in validate()
94 !fFunctions.fBlendColor || in validate()
95 !fFunctions.fBlendEquation || in validate()
96 !fFunctions.fBlendFunc || in validate()
97 !fFunctions in validate()
[all...]
H A DGrGLAssembleGLESInterfaceAutogen.cpp52 GrGLInterface::Functions* functions = &interface->fFunctions; in GrGLMakeAssembledGLESInterface()
478 if (!interface->fFunctions.fDebugMessageControl) { in GrGLMakeAssembledGLESInterface()
H A DGrGLAssembleWebGLInterfaceAutogen.cpp59 GrGLInterface::Functions* functions = &interface->fFunctions; in GrGLMakeAssembledWebGLInterface()
H A DGrGLUtil.h362 (IFACE)->fFunctions.f##X; \
376 (RET) = (IFACE)->fFunctions.f##X; \
H A DGrGLAssembleGLInterfaceAutogen.cpp55 GrGLInterface::Functions* functions = &interface->fFunctions; in GrGLMakeAssembledGLInterface()
H A DGrGLUtil.cpp665 const GrGLubyte* bytes = interface->fFunctions.fGetString(s); in GrGLGetDriverInfo()
H A DGrGLCaps.cpp4242 if (fTiledRenderingSupport && (!glInterface->fFunctions.fStartTiling || in applyDriverCorrectnessWorkarounds()
4243 !glInterface->fFunctions.fEndTiling)) { in applyDriverCorrectnessWorkarounds()
/third_party/skia/src/gpu/vk/
H A DGrVkInterface.cpp14 fFunctions.f##name = reinterpret_cast<PFN_vk##name>(getProc("vk" #name, instance, device))
17 fFunctions.f##name = \
272 if (nullptr == fFunctions.fCreateInstance || in validate()
273 nullptr == fFunctions.fDestroyInstance || in validate()
274 nullptr == fFunctions.fEnumeratePhysicalDevices || in validate()
275 nullptr == fFunctions.fGetPhysicalDeviceFeatures || in validate()
276 nullptr == fFunctions.fGetPhysicalDeviceFormatProperties || in validate()
277 nullptr == fFunctions.fGetPhysicalDeviceImageFormatProperties || in validate()
278 nullptr == fFunctions.fGetPhysicalDeviceProperties || in validate()
279 nullptr == fFunctions in validate()
[all...]
H A DGrVkAMDMemoryAllocator.cpp50 #define GR_COPY_FUNCTION(NAME) functions.vk##NAME = interface->fFunctions.f##NAME in Make()
51 #define GR_COPY_FUNCTION_KHR(NAME) functions.vk##NAME##KHR = interface->fFunctions.f##NAME in Make()
H A DGrVkUtil.h22 #define GR_VK_CALL(IFACE, X) (IFACE)->fFunctions.f##X
H A DGrVkInterface.h238 } fFunctions; member
H A DGrVkCommandBuffer.cpp600 if (nullptr != gpu->vkInterface()->fFunctions.fGetPerFrameLoad) {
/third_party/skia/src/sksl/ir/
H A DSkSLFunctionReference.h28 , fFunctions(std::move(functions)) {} in FunctionReference()
31 return fFunctions; in functions()
51 , fFunctions(std::move(functions)) {} in FunctionReference()
53 std::vector<const FunctionDeclaration*> fFunctions; member in SkSL::final
H A DSkSLMethodReference.h40 , fFunctions(std::move(functions)) {} in MethodReference()
45 const std::vector<const FunctionDeclaration*>& functions() const { return fFunctions; } in functions()
65 , fFunctions(std::move(functions)) {} in MethodReference()
68 std::vector<const FunctionDeclaration*> fFunctions; member in SkSL::final
H A DSkSLUnresolvedFunction.h24 , fFunctions(std::move(funcs)) { in UnresolvedFunction()
34 return fFunctions; in functions()
42 std::vector<const FunctionDeclaration*> fFunctions; member in SkSL::final
/third_party/skia/tools/sk_app/win/
H A DANGLEWindowContext_win.cpp126 interface->fFunctions.fClearStencil(0); in onInitializeContext()
127 interface->fFunctions.fClearColor(0, 0, 0, 0); in onInitializeContext()
128 interface->fFunctions.fStencilMask(0xffffffff); in onInitializeContext()
129 interface->fFunctions.fClear(GR_GL_STENCIL_BUFFER_BIT | GR_GL_COLOR_BUFFER_BIT); in onInitializeContext()
141 interface->fFunctions.fViewport(0, 0, fWidth, fHeight); in onInitializeContext()
/third_party/skia/tools/gpu/gl/egl/
H A DCreatePlatformGLTestContext_egl.cpp254 while (this->gl()->fFunctions.fGetError() != GR_GL_NO_ERROR) {} in eglImageToExternalTexture()
271 if (this->gl()->fFunctions.fGetError() != GR_GL_NO_ERROR) { in eglImageToExternalTexture()
276 if (this->gl()->fFunctions.fGetError() != GR_GL_NO_ERROR) { in eglImageToExternalTexture()
/third_party/skia/tools/gpu/gl/
H A DGLTestContext.cpp236 auto getString = [wrapped = &fOriginalGLInterface->fFunctions.fGetString, in overrideVersion()
247 newInterface->fFunctions.fGetString = getString; in overrideVersion()
/third_party/skia/src/gpu/
H A DGrAHardwareBufferUtils.cpp36 #define VK_CALL(X) gpu->vkInterface()->fFunctions.f##X
278 , fDestroyImage(gpu->vkInterface()->fFunctions.fDestroyImage) in VulkanCleanupHelper()
279 , fFreeMemory(gpu->vkInterface()->fFunctions.fFreeMemory) {} in VulkanCleanupHelper()
H A DGrDirectContext.cpp1250 copy->fFunctions.fGetError =
1251 make_get_error_with_random_oom(glInterface->fFunctions.fGetError);
/third_party/skia/tools/gpu/gl/angle/
H A DGLTestContext_angle.cpp385 while (this->gl()->fFunctions.fGetError() != GR_GL_NO_ERROR) {} in eglImageToExternalTexture()
401 if (this->gl()->fFunctions.fGetError() != GR_GL_NO_ERROR) { in eglImageToExternalTexture()
406 if (this->gl()->fFunctions.fGetError() != GR_GL_NO_ERROR) { in eglImageToExternalTexture()
/third_party/skia/include/gpu/gl/
H A DGrGLInterface.h77 , fFunctions(that.fFunctions) {} in GrGLInterface()
334 } fFunctions; member
/third_party/skia/tools/gpu/gl/command_buffer/
H A DGLTestContext_command_buffer.cpp321 const char* versionString = (const char*)gl->fFunctions.fGetString(GR_GL_VERSION);
401 this->gl()->fFunctions.fFlush();
/third_party/skia/src/gpu/glsl/
H A DGrGLSLShaderBuilder.h268 SkString fFunctions; member in GrGLSLShaderBuilder
/third_party/skia/tests/
H A DVkHardwareBufferTest.cpp221 while (fGLCtx->gl()->fFunctions.fGetError() != GR_GL_NO_ERROR) {} in importHardwareBuffer()
241 if (fGLCtx->gl()->fFunctions.fGetError() != GR_GL_NO_ERROR) { in importHardwareBuffer()
247 if (GrGLenum error = fGLCtx->gl()->fFunctions.fGetError(); error != GR_GL_NO_ERROR) { in importHardwareBuffer()

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