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Help
Searched
refs:fDescriptorCount
(Results
1 - 2
of
2
) sorted by relevance
/third_party/skia/src/gpu/d3d/
H
A
D
GrD3DDescriptorTableManager.h
62
return (
fDescriptorCount
- fNextAvailable) >= count;
in canAllocate()
66
unsigned int descriptorCount() { return
fDescriptorCount
; }
in descriptorCount()
80
,
fDescriptorCount
(descriptorCount)
in Heap()
96
unsigned int
fDescriptorCount
;
member in GrD3DDescriptorTableManager::Heap
H
A
D
GrD3DDescriptorTableManager.cpp
66
SkASSERT(
fDescriptorCount
- fNextAvailable >= count);
in allocateTable()
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