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Searched refs:fDepth (Results 1 - 11 of 11) sorted by relevance

/third_party/skia/bench/
H A DCanvasSaveRestoreBench.cpp13 CanvasSaveRestoreBench(int depth) : fDepth(depth) { in CanvasSaveRestoreBench()
14 fName.printf("canvas_save_restore_%d", fDepth); in CanvasSaveRestoreBench()
26 for (int j = 0; j < fDepth; ++j) {
31 for (int j = 0; j < fDepth; ++j) {
38 const int fDepth; member in CanvasSaveRestoreBench
/third_party/skia/samplecode/
H A DSampleThinAA.cpp88 if (fDepth > 0.f) {
89 name.appendf("-curve-%.2f", fDepth);
91 } else if (fDepth > 0.f) {
92 name.appendf("curve-%.2f", fDepth);
93 } else if (fDepth < 0.f) {
94 name.appendf("line-%.2f", -fDepth);
103 return sk_sp<ShapeRenderer>(new PathRenderer(fDepth, true));
110 if (fDepth > 0.f) {
111 path.quadTo(kTileWidth / 2.f + fDepth, kTileHeight / 2.f,
114 if (fDepth <
145 SkScalar fDepth; // 0.f to make a line, otherwise outset of curve from end points global() member in skiagm::PathRenderer
[all...]
H A DSampleImageFilterDAG.cpp42 int fDepth; member
67 , fDepth(depth) in FilterNode()
220 if (node.fDepth == 0) { in print_info()
/third_party/skia/experimental/graphite/src/
H A DDrawOrder.h134 , fDepth(originalOrder) {} in DrawOrder()
138 PaintersDepth depth() const { return fDepth; } in depth()
159 PaintersDepth fDepth; member in skgpu::DrawOrder
/third_party/skia/src/pathops/
H A DSkIntersections.h22 , fDepth(0)
220 SkASSERT(--fDepth >= 0); in downDepth()
234 SkASSERT(++fDepth < 16); in upDepth()
290 return fDepth; in depth()
326 int fDepth; member in SkIntersections
/third_party/skia/src/ports/
H A DSkFontMgr_config_parser.cpp81 , fDepth(1) in FamilyData()
95 int fDepth; // The current element depth of the parse. member
432 self->fSkip = self->fDepth; in start_element_handler()
436 ++self->fDepth; in start_element_handler()
442 --self->fDepth; in end_element_handler()
454 if (self->fSkip == self->fDepth) { in end_element_handler()
H A DSkFontMgr_android_parser.cpp101 , fDepth(1) in FamilyData()
115 int fDepth; // The current element depth of the parse. member
592 self->fSkip = self->fDepth; in start_element_handler()
596 ++self->fDepth; in start_element_handler()
601 --self->fDepth; in end_element_handler()
613 if (self->fSkip == self->fDepth) { in end_element_handler()
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DSampler.cpp170 mipmap.fDepth[0] = (float)depth / 65536.0f; in setTextureLevel()
171 mipmap.fDepth[1] = (float)depth / 65536.0f; in setTextureLevel()
172 mipmap.fDepth[2] = (float)depth / 65536.0f; in setTextureLevel()
173 mipmap.fDepth[3] = (float)depth / 65536.0f; in setTextureLevel()
H A DSampler.hpp30 float4 fDepth; member
/third_party/skia/src/sksl/
H A DSkSLDSLParser.cpp48 , fDepth(0) {} in AutoDSLDepth()
51 fParser->fDepth -= fDepth; in ~AutoDSLDepth()
55 ++fDepth; in increase()
56 ++fParser->fDepth; in increase()
57 if (fParser->fDepth > kMaxParseDepth) { in increase()
66 int fDepth; member in SkSL::AutoDSLDepth
H A DSkSLDSLParser.h344 int fDepth = 0; member in SkSL::DSLParser

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