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Searched refs:fDataManager (Results 1 - 7 of 7) sorted by relevance

/third_party/skia/src/gpu/d3d/
H A DGrD3DPipelineState.cpp41 , fDataManager(uniforms, uniformSize) in GrD3DPipelineState()
51 fGPImpl->setData(fDataManager, *gpu->caps()->shaderCaps(), programInfo.geomProc()); in setAndBindConstants()
57 impl.setData(fDataManager, fp); in setAndBindConstants()
61 programInfo.pipeline().setDstTextureUniforms(fDataManager, &fBuiltinUniformHandles); in setAndBindConstants()
62 fXPImpl->setData(fDataManager, programInfo.pipeline().getXferProcessor()); in setAndBindConstants()
64 D3D12_GPU_VIRTUAL_ADDRESS constantsAddress = fDataManager.uploadConstants(gpu); in setAndBindConstants()
84 fDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, v.data()); in setRenderTargetState()
88 fDataManager.set2fv(fBuiltinUniformHandles.fRTFlipUni, 1, d.data()); in setRenderTargetState()
H A DGrD3DPipelineState.h59 void markUniformsDirty() { fDataManager.markDirty(); } in markUniformsDirty()
94 GrD3DPipelineStateDataManager fDataManager; member in GrD3DPipelineState
/third_party/skia/src/gpu/vk/
H A DGrVkPipelineState.cpp48 , fDataManager(uniforms, uniformSize, usePushConstants) { in GrVkPipelineState()
67 fDataManager.releaseData(); in freeGPUResources()
82 fGPImpl->setData(fDataManager, *gpu->caps()->shaderCaps(), programInfo.geomProc()); in setAndBindUniforms()
88 impl.setData(fDataManager, fp); in setAndBindUniforms()
92 programInfo.pipeline().setDstTextureUniforms(fDataManager, &fBuiltinUniformHandles); in setAndBindUniforms()
93 fXPImpl->setData(fDataManager, programInfo.pipeline().getXferProcessor()); in setAndBindUniforms()
96 auto [uniformBuffer, success] = fDataManager.uploadUniforms(gpu, fPipeline->layout(), in setAndBindUniforms()
264 fDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, v.data()); in setRenderTargetState()
268 fDataManager.set2fv(fBuiltinUniformHandles.fRTFlipUni, 1, d.data()); in setRenderTargetState()
H A DGrVkPipelineState.h112 GrVkPipelineStateDataManager fDataManager; member in GrVkPipelineState
/third_party/skia/src/gpu/dawn/
H A DGrDawnProgramBuilder.h37 : fDataManager(uniforms, uniformBufferSize) { in GrDawnProgram()
44 GrDawnProgramDataManager fDataManager; member
H A DGrDawnProgramBuilder.cpp470 fDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, v.data()); in setRenderTargetState()
474 fDataManager.set2fv(fBuiltinUniformHandles.fRTFlipUni, 1, d.data()); in setRenderTargetState()
497 if (0 == fDataManager.uniformBufferSize()) { in setUniformData()
503 fGPImpl->setData(fDataManager, *gpu->caps()->shaderCaps(), geomProc); in setUniformData()
509 impl.setData(fDataManager, fp); in setUniformData()
513 programInfo.pipeline().setDstTextureUniforms(fDataManager, &fBuiltinUniformHandles); in setUniformData()
514 fXPImpl->setData(fDataManager, pipeline.getXferProcessor()); in setUniformData()
516 return fDataManager.uploadUniformBuffers(gpu, fBindGroupLayouts[0]); in setUniformData()
/third_party/skia/src/gpu/mtl/
H A DGrMtlPipelineState.h118 GrMtlPipelineStateDataManager fDataManager; member in GrMtlPipelineState

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