Searched refs:fBaseVertex (Results 1 - 9 of 9) sorted by relevance
/third_party/skia/src/gpu/ |
H A D | GrSimpleMesh.h | 42 int fBaseVertex = 0; member 52 fBaseVertex = baseVertex; in set() 73 fBaseVertex = baseVertex; in setIndexed() 94 fBaseVertex = baseVertex; in setIndexedPatterned()
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H A D | GrEagerVertexAllocator.cpp | 16 if (void* data = fTarget->makeVertexSpace(stride, eagerCount, fVertexBuffer, fBaseVertex)) { in lock() 22 *fBaseVertex = 0; in lock() 32 *fBaseVertex = 0; in unlock()
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H A D | GrEagerVertexAllocator.h | 45 , fBaseVertex(baseVertex) { in GrEagerDynamicVertexAllocator() 66 int* const fBaseVertex; member in GrEagerDynamicVertexAllocator
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H A D | GrDrawIndirectCommand.h | 17 int32_t fBaseVertex; member 27 int32_t fBaseVertex; member
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H A D | GrOpFlushState.cpp | 232 this->draw(mesh.fVertexCount, mesh.fBaseVertex); in drawMesh() 237 mesh.fMaxIndexValue, mesh.fBaseVertex); in drawMesh() 241 mesh.fBaseVertex); in drawMesh()
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/third_party/skia/gm/ |
H A D | tessellation.cpp | 315 &fBaseVertex)) { 347 state->draw(tessellationPatchVertexCount, fBaseVertex); 353 int fBaseVertex = 0; member in skiagm::TessellationTestOp
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/third_party/skia/src/gpu/ops/ |
H A D | FillRectOp.cpp | 276 &fVertexBuffer, &fBaseVertex); 322 fBaseVertex); 457 int fBaseVertex; member in __anon18844::final
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H A D | TextureOp.cpp | 419 int fBaseVertex; member 898 &fDesc->fVertexBuffer, &fDesc->fBaseVertex); 949 fDesc->totalNumVertices(), fDesc->fBaseVertex);
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/third_party/skia/include/gpu/gl/ |
H A D | GrGLTypes.h | 146 GrGLuint fBaseVertex; member
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