Searched refs:f16_i8_features (Results 1 - 4 of 4) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/compute/ |
H A D | vktComputeZeroInitializeWorkgroupMemoryTests.cpp | 322 VkPhysicalDeviceShaderFloat16Int8Features f16_i8_features; in checkSupport() local 323 deMemset(&f16_i8_features, 0, sizeof(f16_i8_features)); in checkSupport() 324 f16_i8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES; in checkSupport() 325 f16_i8_features.pNext = DE_NULL; in checkSupport() 330 features2.pNext = &f16_i8_features; in checkSupport() 347 if (f16_i8_features.shaderFloat16 != VK_TRUE) in checkSupport() 378 if (f16_i8_features.shaderInt8 != VK_TRUE) in checkSupport() 608 VkPhysicalDeviceShaderFloat16Int8Features f16_i8_features; in checkSupport() local 609 deMemset(&f16_i8_features, in checkSupport() [all...] |
H A D | vktComputeWorkgroupMemoryExplicitLayoutTests.cpp | 94 VkPhysicalDeviceShaderFloat16Int8Features f16_i8_features; in checkSupportWithParams() local 95 deMemset(&f16_i8_features, 0, sizeof(f16_i8_features)); in checkSupportWithParams() 96 f16_i8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES; in checkSupportWithParams() 97 f16_i8_features.pNext = &layout_features; in checkSupportWithParams() 102 features2.pNext = &f16_i8_features; in checkSupportWithParams() 113 if (f16_i8_features.shaderInt8 != VK_TRUE) in checkSupportWithParams() 135 if (f16_i8_features.shaderFloat16 != VK_TRUE) in checkSupportWithParams()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/compute/ |
H A D | vktComputeZeroInitializeWorkgroupMemoryTests.cpp | 340 VkPhysicalDeviceShaderFloat16Int8Features f16_i8_features; in checkSupport() local 341 deMemset(&f16_i8_features, 0, sizeof(f16_i8_features)); in checkSupport() 342 f16_i8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES; in checkSupport() 343 f16_i8_features.pNext = DE_NULL; in checkSupport() 348 features2.pNext = &f16_i8_features; in checkSupport() 365 if (f16_i8_features.shaderFloat16 != VK_TRUE) in checkSupport() 396 if (f16_i8_features.shaderInt8 != VK_TRUE) in checkSupport() 621 VkPhysicalDeviceShaderFloat16Int8Features f16_i8_features; in checkSupport() local 622 deMemset(&f16_i8_features, in checkSupport() [all...] |
H A D | vktComputeWorkgroupMemoryExplicitLayoutTests.cpp | 90 VkPhysicalDeviceShaderFloat16Int8Features f16_i8_features; in checkSupportWithParams() local 91 deMemset(&f16_i8_features, 0, sizeof(f16_i8_features)); in checkSupportWithParams() 92 f16_i8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES; in checkSupportWithParams() 93 f16_i8_features.pNext = &layout_features; in checkSupportWithParams() 98 features2.pNext = &f16_i8_features; in checkSupportWithParams() 109 if (f16_i8_features.shaderInt8 != VK_TRUE) in checkSupportWithParams() 131 if (f16_i8_features.shaderFloat16 != VK_TRUE) in checkSupportWithParams()
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