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Searched refs:expectedDepth (Results 1 - 17 of 17) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DDepthStencilLoadOpTests.cpp99 std::vector<float> expectedDepth(mipSize * mipSize, kDepthValues[mipLevel]); in CheckMipLevel()
102 expectedDepth.data(), expectedDepth.size(), 0.0001)) in CheckMipLevel()
109 std::vector<uint16_t> expectedDepth(mipSize * mipSize, in CheckMipLevel()
111 EXPECT_TEXTURE_EQ(expectedDepth.data(), texture, {0, 0}, {mipSize, mipSize}, in CheckMipLevel()
115 std::vector<float> expectedDepth(mipSize * mipSize, kDepthValues[mipLevel]); in CheckMipLevel()
116 EXPECT_TEXTURE_EQ(expectedDepth.data(), texture, {0, 0}, {mipSize, mipSize}, in CheckMipLevel()
134 std::vector<float> expectedDepth(mipSize * mipSize, kDepthValues[mipLevel]); in CheckMipLevel()
136 mipLevel, expectedDepth) in CheckMipLevel()
H A DSubresourceRenderAttachmentTests.cpp42 float expectedDepth = 0.3f; in DoSingleTest() local
59 renderPass.cDepthStencilAttachmentInfo.clearDepth = expectedDepth; in DoSingleTest()
87 std::vector<float> expected(renderTargetSize * renderTargetSize, expectedDepth); in DoSingleTest()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineDepthRangeUnrestrictedTests.cpp1043 float expectedDepth = clearValue; in verifyTestResult() local
1051 expectedDepth = 2 * (vertex->position.z() / vertex->position.w()) - 1.0f; in verifyTestResult()
1053 expectedDepth *= m_param.viewportMaxDepth; in verifyTestResult()
1058 expectedDepth = de::min(de::max(expectedDepth, 0.0f), 1.0f); in verifyTestResult()
1060 expectedDepth = compareDepthResult(m_param.depthCompareOp, expectedDepth, clearValue) ? expectedDepth : clearValue; in verifyTestResult()
1062 if (fabs(expectedDepth - depth.x()) > epsilon) in verifyTestResult()
1065 << "). Depth value " << depth.x() << ", expected " << expectedDepth << ", erro in verifyTestResult()
1074 float expectedDepth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth); verifyTestResult() local
1324 float expectedDepth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth); verifyTestResult() local
[all...]
H A DvktPipelineExtendedDynamicStateTests.cpp1852 float expectedDepth; member
2031 , expectedDepth (1.0f) in TestConfig()
2145 , expectedDepth (other.expectedDepth) in TestConfig()
6203 const auto minDepth = m_testConfig.expectedDepth - dsFormatInfo->depthThreshold - m_testConfig.extraDepthThreshold; in iterate()
6204 const auto maxDepth = m_testConfig.expectedDepth + dsFormatInfo->depthThreshold + m_testConfig.extraDepthThreshold; in iterate()
7429 config.expectedDepth = 0.25f; in createExtendedDynamicStateTests()
7446 config.expectedDepth = 0.5f; in createExtendedDynamicStateTests()
7464 config.expectedDepth = 0.5f; in createExtendedDynamicStateTests()
7483 config.expectedDepth in createExtendedDynamicStateTests()
[all...]
H A DvktPipelineColorWriteEnableTests.cpp174 float expectedDepth; member
186 , expectedDepth (1.0f) in TestConfig()
990 const auto minDepth = m_testConfig.expectedDepth - 1.0e-07f; in iterate()
991 const auto maxDepth = m_testConfig.expectedDepth + 1.0e-07f; in iterate()
1084 config.expectedDepth = 0.25f; in AddSingleTestCaseStatic()
1127 config.expectedDepth = 0.25f; in AddSingleTestCaseDynamic()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineDepthRangeUnrestrictedTests.cpp1038 float expectedDepth = clearValue; in verifyTestResult() local
1046 expectedDepth = 2 * (vertex->position.z() / vertex->position.w()) - 1.0f; in verifyTestResult()
1048 expectedDepth *= m_param.viewportMaxDepth; in verifyTestResult()
1053 expectedDepth = de::min(de::max(expectedDepth, 0.0f), 1.0f); in verifyTestResult()
1055 expectedDepth = compareDepthResult(m_param.depthCompareOp, expectedDepth, clearValue) ? expectedDepth : clearValue; in verifyTestResult()
1057 if (fabs(expectedDepth - depth.x()) > epsilon) in verifyTestResult()
1060 << "). Depth value " << depth.x() << ", expected " << expectedDepth << ", erro in verifyTestResult()
1069 float expectedDepth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth); verifyTestResult() local
1317 float expectedDepth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth); verifyTestResult() local
[all...]
H A DvktPipelineExtendedDynamicStateTests.cpp1454 float expectedDepth; member
1592 , expectedDepth (1.0f) in TestConfig()
1687 , expectedDepth (other.expectedDepth) in TestConfig()
5151 const auto minDepth = m_testConfig.expectedDepth - dsFormatInfo->depthThreshold; in iterate()
5152 const auto maxDepth = m_testConfig.expectedDepth + dsFormatInfo->depthThreshold; in iterate()
6019 config.expectedDepth = 0.25f; in createExtendedDynamicStateTests()
6035 config.expectedDepth = 0.5f; in createExtendedDynamicStateTests()
6052 config.expectedDepth = 0.5f; in createExtendedDynamicStateTests()
6070 config.expectedDepth in createExtendedDynamicStateTests()
[all...]
H A DvktPipelineColorWriteEnableTests.cpp172 float expectedDepth; member
184 , expectedDepth (1.0f) in TestConfig()
982 const auto minDepth = m_testConfig.expectedDepth - 1.0e-07f; in iterate()
983 const auto maxDepth = m_testConfig.expectedDepth + 1.0e-07f; in iterate()
1077 config.expectedDepth = 0.25f; in AddSingleTestCaseStatic()
1121 config.expectedDepth = 0.25f; in AddSingleTestCaseDynamic()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DBuiltinVariableTest.cpp247 void CheckDepthWritten(float expectedDepth, float fsDepth) in CheckDepthWritten() argument
256 glClearDepthf(expectedDepth); in CheckDepthWritten()
H A DGeometryShaderTest.cpp77 const float expectedDepth[],
1064 const float expectedDepth[],
1110 drawQuad(drawColor, essl1_shaders::PositionAttrib(), expectedDepth[layer] * 2 - 1 - 0.01f);
1114 drawQuad(drawColor, essl1_shaders::PositionAttrib(), expectedDepth[layer] * 2 - 1 + 0.01f);
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/
H A DvktRasterizationDepthBiasControlTests.cpp616 const float expectedDepth = sampleDepth + clampedBias; // Must match vertex depth + actual bias. in iterate() local
617 tcu::clearDepth(depthReferenceAccess, expectedDepth); in iterate()
626 const float depthThreshold = static_cast<float>(constantBiasErrorThres + getDepthErrorThreshold(tcuDepthFormat, expectedDepth)); in iterate()
647 log << tcu::TestLog::Message << "Depth buffer failed: expected " << expectedDepth << " (threshold " << depthThreshold in iterate()
/third_party/skia/third_party/externals/dawn/src/tests/
H A DDawnTest.h455 std::vector<float> expectedDepth,
464 std::vector<float> expectedDepth) { in ExpectAttachmentDepthTestData()
466 mipLevel, std::move(expectedDepth), nullptr); in ExpectAttachmentDepthTestData()
458 ExpectAttachmentDepthTestData(wgpu::Texture texture, wgpu::TextureFormat format, uint32_t width, uint32_t height, uint32_t arrayLayer, uint32_t mipLevel, std::vector<float> expectedDepth) ExpectAttachmentDepthTestData() argument
H A DDawnTest.cpp1284 std::vector<float> expectedDepth,
1296 if (expectedDepth.size() > 0) {
1312 queue.WriteTexture(&imageCopyTexture, expectedDepth.data(),
1313 sizeof(float) * expectedDepth.size(), &textureDataLayout, &copyExtent);
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
H A DvktDrawMultipleClearsWithinRenderPass.cpp176 float expectedDepth; member
705 const float difference = m_params.expectedDepth - resultImage.getPixDepth(x,y,z); in iterate()
709 msg << "Depth value mismatch, expected: " << m_params.expectedDepth << ", got: " << resultImage.getPixDepth(x,y,z) << " at " << "(" << x << ", " << y << ", " << z << ")"; in iterate()
844 0.9f, // float expectedDepth; in init()
866 0.9f, // float expectedDepth; in init()
888 0.9f, // float expectedDepth; in init()
910 0.9f, // float expectedDepth; in init()
931 0.9f, // float expectedDepth; in init()
952 0.9f, // float expectedDepth; in init()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
H A DvktDrawMultipleClearsWithinRenderPass.cpp176 float expectedDepth; member
705 const float difference = m_params.expectedDepth - resultImage.getPixDepth(x,y,z); in iterate()
709 msg << "Depth value mismatch, expected: " << m_params.expectedDepth << ", got: " << resultImage.getPixDepth(x,y,z) << " at " << "(" << x << ", " << y << ", " << z << ")"; in iterate()
839 0.9f, // float expectedDepth; in init()
860 0.9f, // float expectedDepth; in init()
881 0.9f, // float expectedDepth; in init()
902 0.9f, // float expectedDepth; in init()
922 0.9f, // float expectedDepth; in init()
942 0.9f, // float expectedDepth; in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktDynamicRenderingUnusedAttachmentsTests.cpp941 const float expectedDepth = (layerWritten ? 1.0f : 0.0f); // Needs to match the vertex shader and depth/stencil config. in iterate() local
946 tcu::clearDepth(refAccess, expectedDepth); in iterate()
H A DvktDynamicRenderingTests.cpp3607 const float expectedDepth = usesDepth ? clearValue.depthStencil.depth : depthStencilClear.depth; in baseTest() local
3706 reference.getAccess().setPixDepth(expectedDepth, x, y, z); in baseTest()

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