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Searched refs:exp32 (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/framework/delibs/debase/
H A DdeFloat16.c219 deUint32 exp32; /* exp32: biased exponent for 32-bit floats */ in deFloat32To16Round() local
228 exp32 = (x.u >> 23u) & 0x000000ffu; in deFloat32To16Round()
229 exp16 = (int) (exp32) - 127 + 15; /* 15/127: exponent bias for 16-bit/32-bit floats */ in deFloat32To16Round()
233 if (exp32 == 0) in deFloat32To16Round()
239 else if (exp32 == 0x000000ffu) in deFloat32To16Round()
376 deUint64 exp64; /* exp32: biased exponent for 64-bit floats */ in deFloat64To16Round()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DShaderCore.cpp574 auto exp32 = (exp16 + SIMD::UInt(0x1C000)) << 13; in halfToFloatBits() local
575 auto norm32 = (man32 | exp32) | (isInfOrNaN & SIMD::UInt(0x7F800000)); in halfToFloatBits()
/third_party/mesa3d/src/broadcom/compiler/
H A Dnir_to_vir.c1333 struct qreg exp32 = vir_AND(c, vir_SHR(c, f32, vir_uniform_ui(c, 23)), in f2f16_rtz() local
1335 struct qreg exp16 = vir_ADD(c, exp32, vir_uniform_ui(c, -127 + 15)); in f2f16_rtz()
1363 * exp16 < - 10 || exp32 == 0 || exp32 == 0xff in f2f16_rtz()
1367 * !((exp16 >= -10) && !(exp32 == 0) && !(exp32 == 0xff))) in f2f16_rtz()
1374 /* && !(exp32 == 0) */ in f2f16_rtz()
1375 inst = vir_MOV_dest(c, vir_nop_reg(), exp32); in f2f16_rtz()
1378 /* && !(exp32 == 0xff) */ in f2f16_rtz()
1379 inst = vir_XOR_dest(c, vir_nop_reg(), exp32, vir_uniform_u in f2f16_rtz()
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/third_party/vixl/test/aarch64/
H A Dtest-assembler-sve-aarch64.cc2901 int exp32[] = {0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1};
2905 PfirstHelper(config, in3, in2, exp32);
3021 int exp32[] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
3055 PnextHelper(config, kBRegSize, in3, in2, exp32);
3110 int exp32[] = {0, 0, 0, 0, 0, 0, 0, 0};
3144 PnextHelper(config, kHRegSize, in3, in2, exp32);
3196 int exp32[] = {1, 0, 0, 0};
3218 PnextHelper(config, kSRegSize, in3, in2, exp32);

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