Searched refs:evalTexture2DShadowProjLodOffset (Results 1 - 3 of 3) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderTextureFunctionTests.cpp | 364 static void evalTexture2DShadowProjLodOffset(gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture2DShadowOffset(c, c.in[0].z()/c.in[0].w(), c.in[0].x()/c.in[0].w(), c.in[0].y()/c.in[0].w(), c.in[1].x(), p.offset.swizzle(0,1)); } in evalTexture2DShadowProjLodOffset() function 1802 CASE_SPEC(sampler2dshadow, FUNCTION_TEXTUREPROJLOD, Vec4( 0.2f, 0.6f, 0.0f, 1.5f), Vec4(-2.25f, -3.45f, 1.5f, 1.5f), false, -1.0f, 9.0f, true, IVec3(-8, 7, 0), tex2DMipmapShadow, evalTexture2DShadowProjLodOffset, BOTH) in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 562 static void evalTexture2DShadowProjLodOffset (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture2DShadowOffset(c, c.in[0].z()/c.in[0].w(), c.in[0].x()/c.in[0].w(), c.in[0].y()/c.in[0].w(), c.in[1].x(), p.offset.swizzle(0,1)); } in evalTexture2DShadowProjLodOffset() function 4401 CASE_SPEC(sampler2dshadow, FUNCTION_TEXTUREPROJLOD, Vec4( 0.2f, 0.6f, 0.0f, 1.5f), Vec4(-2.25f, -3.45f, 1.5f, 1.5f), false, -1.0f, 9.0f, true, IVec3(-8, 7, 0), tex2DMipmapShadow, evalTexture2DShadowProjLodOffset, BOTH),
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 559 static void evalTexture2DShadowProjLodOffset (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture2DShadowOffset(c, c.in[0].z()/c.in[0].w(), c.in[0].x()/c.in[0].w(), c.in[0].y()/c.in[0].w(), c.in[1].x(), p.offset.swizzle(0,1)); } in evalTexture2DShadowProjLodOffset() function 4246 CASE_SPEC(sampler2dshadow, FUNCTION_TEXTUREPROJLOD, Vec4( 0.2f, 0.6f, 0.0f, 1.5f), Vec4(-2.25f, -3.45f, 1.5f, 1.5f), false, -1.0f, 9.0f, true, IVec3(-8, 7, 0), tex2DMipmapShadow, evalTexture2DShadowProjLodOffset, BOTH),
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