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Searched refs:evalTexture2DShadowProjBias (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp361 static void evalTexture2DShadowProjBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture2DShadow(c, c.in[0].z()/c.in[0].w(), c.in[0].x()/c.in[0].w(), c.in[0].y()/c.in[0].w(), p.lod+c.in[1].x()); } in evalTexture2DShadowProjBias() function
1652 CASE_SPEC(sampler2dshadow_bias, FUNCTION_TEXTUREPROJ, Vec4( 0.2f, 0.6f, 0.0f, 1.5f), Vec4(-2.25f, -3.45f, 1.5f, 1.5f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadowProjBias, FRAGMENT) in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp557 static void evalTexture2DShadowProjBias (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture2DShadow(c, c.in[0].z()/c.in[0].w(), c.in[0].x()/c.in[0].w(), c.in[0].y()/c.in[0].w(), p.lod+c.in[1].x()); } in evalTexture2DShadowProjBias() function
4167 CASE_SPEC(sampler2dshadow_bias, FUNCTION_TEXTUREPROJ, Vec4( 0.2f, 0.6f, 0.0f, 1.5f), Vec4(-2.25f, -3.45f, 1.5f, 1.5f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadowProjBias, FRAGMENT),
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp554 static void evalTexture2DShadowProjBias (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture2DShadow(c, c.in[0].z()/c.in[0].w(), c.in[0].x()/c.in[0].w(), c.in[0].y()/c.in[0].w(), p.lod+c.in[1].x()); } in evalTexture2DShadowProjBias() function
4012 CASE_SPEC(sampler2dshadow_bias, FUNCTION_TEXTUREPROJ, Vec4( 0.2f, 0.6f, 0.0f, 1.5f), Vec4(-2.25f, -3.45f, 1.5f, 1.5f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadowProjBias, FRAGMENT),

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