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Searched refs:evalSwitchUniform (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderSwitchTests.cpp76 static void evalSwitchUniform (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); } in evalSwitchUniform() function
152 type == SWITCHTYPE_UNIFORM ? evalSwitchUniform : in makeSwitchCase()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderSwitchTests.cpp91 static void evalSwitchUniform (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); } in evalSwitchUniform() function
167 type == SWITCHTYPE_UNIFORM ? evalSwitchUniform : in makeSwitchCase()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderSwitchTests.cpp93 static void evalSwitchUniform (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); } in evalSwitchUniform() function
169 type == SWITCHTYPE_UNIFORM ? evalSwitchUniform : in makeSwitchCase()

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