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Searched refs:enable_vertex_grouping (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
H A Dradv_shader.h238 bool enable_vertex_grouping; member
H A Dradv_pipeline.c2464 ngg->enable_vertex_grouping = true; in gfx10_get_ngg_ms_info()
2693 ngg->enable_vertex_grouping = true; in gfx10_get_ngg_info()
3445 unsigned max_vtx_in = MIN2(256, ngg_info->enable_vertex_grouping ? ngg_info->hw_max_esverts : num_vertices_per_prim * ngg_info->max_gsprims); in radv_determine_ngg_settings()
5865 S_03096C_VERTS_PER_SUBGRP(ngg_state->enable_vertex_grouping in radv_pipeline_emit_hw_ngg()
5872 S_03096C_VERT_GRP_SIZE(ngg_state->enable_vertex_grouping in radv_pipeline_emit_hw_ngg()
H A Dradv_shader.c1318 unsigned max_vtx_in = MIN2(256, ngg_info->enable_vertex_grouping ? ngg_info->hw_max_esverts : num_vertices_per_prim * ngg_info->max_gsprims); in radv_lower_ngg()

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