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Searched refs:enableVertexArrays (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/src/gpu/gl/
H A DGrGLVertexArray.h52 void enableVertexArrays(const GrGLGpu*, int enabledCount,
H A DGrGLVertexArray.cpp144 void GrGLAttribArrayState::enableVertexArrays(const GrGLGpu* gpu, int enabledCount, in enableVertexArrays() function in GrGLAttribArrayState
H A DGrGLGpu.h99 attribState->enableVertexArrays(this, numAttribs, primitiveRestart); in bindInternalVertexArray()
H A DGrGLGpu.cpp3370 attribs->enableVertexArrays(this, 1); in copySurfaceAsDraw()
3526 attribs->enableVertexArrays(this, 1); in onRegenerateMipMapLevels()

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